[Vote] (6-57) Tribute Tweaks Part 2: Heavy Tribute Rewards

Include in VP?


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azum4roll

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Current:
Demanding Heavy Tribute from a City State cancels all quests and gives 50% of the completion yield rewards to the player (no influence).

Problem:
Global quests are given out to every player that's not at war with the CS. It's possible to time it and demand heavy tribute on the last turn of the quest, and a new global quest is given the turn after, which may be completed right away for another burst of rewards.
Unlike personal quests, some global quests don't give yields and just disappear if you demand heavy tribute.
Some quests have 1 :c5happy: Happiness as reward and 50% of it is nothing.

Proposal:
Demand Heavy Tribute from a City State cancels all personal quests and gives 100% of the completion yield rewards to the player (no influence).
Since there can be 2 personal quests active at a time but only 1 global quest, this should be an overall buff.

UI improvements:
Make Heavy Tribute impossible (disable the button) if there is no personal quest to liquidate.
Change the quest display in the CS menu to two lines: global and personal.
For EUI, also add a | between global and personal quests to the left of CS icons, if both types are present. The CS tooltip should also be updated to specify global and personal quests.

DLL + UI changes needed.
 
afaik Heavy tribute does not give reward from global quest, need confirmation
 
afaik Heavy tribute does not give reward from global quest, need confirmation
Heavy tribute does give rewards from global quests.
It's possible to time it and demand heavy tribute on the last turn of the quest, and a new global quest is given the turn after, which may be completed right away for another burst of rewards.
That's not correct, the possibility to join late to an existing global quest exists only when meeting a city-state for the first time.
 
That's not correct, the possibility to join late to an existing global quest exists only when meeting a city-state for the first time.
A new global quest to all players. Which can still be given while the CS hates a player.
 
So if we do not cancel the global quests what will it change exactly?
 
So if we do not cancel the global quests what will it change exactly?
You don't get the yields immediately, but you can still complete the quest.
 
I sponsor the DLL part. Need a UI sponsor.
 
I can support UI.
 
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