Counterproposal to: https://forums.civfanatics.com/threads/7-68-nerf-consecutive-election-rigs.689051/
Proposal: Adjust the rigs from 100% after each rig to 40%.
Rationale: The OP is right that the rigs are too strong, but I think 20% is a bit too much of a nerf. I am using 40% for this counterproposal. The table below will show the differences between the current (100%) the OP (20%), and this proposal (40%).
I am assuming 30 NP per turn for a spy as that is generally the average I see for early spies (and also if the new spy level change kicks in). It takes 15 turns to do a rig so that is what this is based on. I assume Renaissance era until Turn 60 (so era scaling starts at 3 and moves to 4 at turn 60).
Proposal: Adjust the rigs from 100% after each rig to 40%.
Rationale: The OP is right that the rigs are too strong, but I think 20% is a bit too much of a nerf. I am using 40% for this counterproposal. The table below will show the differences between the current (100%) the OP (20%), and this proposal (40%).
I am assuming 30 NP per turn for a spy as that is generally the average I see for early spies (and also if the new spy level change kicks in). It takes 15 turns to do a rig so that is what this is based on. I assume Renaissance era until Turn 60 (so era scaling starts at 3 and moves to 4 at turn 60).
Turns | Rig Influence - 100% (Cumulative) | Rig Influence - 20% (Cumulative) | Rig Influence - 40% (Cumulative) | NP (cumulative) | Inf/NP (100%) | Inf/NP (20%) | Inf/NP (40%) |
15 | 105 | 105 | 105 | 450 | 0.23 | 0.23 | 0.23 |
30 | 300 | 228 | 246 | 900 | 0.33 | 0.25 | 0.27 |
45 | 585 | 369 | 423 | 1350 | 0.43 | 0.27 | 0.31 |
60 | 1085 | 581 | 707 | 1800 | 0.60 | 0.32 | 0.39 |
75 | 1705 | 817 | 1039 | 2250 | 0.76 | 0.36 | 0.46 |
90 | 2445 | 1077 | 1419 | 2700 | 0.91 | 0.40 | 0.53 |
105 | 3305 | 1361 | 1847 | 3150 | 1.05 | 0.43 | 0.59 |