[DLL] (7-NS) Instant Production affects Processes, period

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Rekk

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Counterproposal: https://forums.civfanatics.com/threads/7-69-instant-production-affects-processes.689038/

Proposal: City Processes convert instant production bonuses into their yield, equal to the conversion rate.

Rationale: Instant production affecting city defense at the normal rate is fine. Don't add exceptions to generic mechanics.

Note: the Defense process is not supposed to affect city attacks like it does currently, and is a 1-line fix.
 
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It's still only effective on the next turn right?

Also does this proposal also include world congress projects and any non yield-converting processes we might add later?
 
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