I feel like the American civ needs to be updated; their UA is situational at best, and its UUs seem a bit historically inaccurate.
Yes the americans did have minutemen in that era, and yes they were sometimes effective but they were far from culture defining, and their history of failure far outweighs their successes, even George Washington himself held a poor opinion on these militia forces.
Additionally, the B17 didnt carry more bombs than the other bomber of its day, the B17 was famed for its survivability against both air and ground defenses.
My Proposal
To explain the national debt power a little more in depth, perhaps an example:
Youre in the classical era and your empire is making 4 gold per turn; you need another warrior right now to defend against that barbarian coming into your territory, but you only have 100 gold. You can spend the 200 gold to get that warrior now but the game will charge you 2% (2 gpt) on your borrowed 100 gold to have that warrior now.
Also you get +1 unhappyness for going into debt
Thoughts?
Yes the americans did have minutemen in that era, and yes they were sometimes effective but they were far from culture defining, and their history of failure far outweighs their successes, even George Washington himself held a poor opinion on these militia forces.
Additionally, the B17 didnt carry more bombs than the other bomber of its day, the B17 was famed for its survivability against both air and ground defenses.
My Proposal
- Change the B17; remove the siege promotion and give it a resist to ground based AA similar to its Evasion promotion.
- Change the minuteman to a UB the NYSE (i know, but i cant think of a better name) It would give +0.1% extra gold for every other stock exchange in the game.
- Change the UA to "National Debt" - You can spend your way into a deficit at the cost of 2% interest, and national unhappyness (based on the average cost of units at the time)
To explain the national debt power a little more in depth, perhaps an example:
Youre in the classical era and your empire is making 4 gold per turn; you need another warrior right now to defend against that barbarian coming into your territory, but you only have 100 gold. You can spend the 200 gold to get that warrior now but the game will charge you 2% (2 gpt) on your borrowed 100 gold to have that warrior now.
Also you get +1 unhappyness for going into debt
Thoughts?