Ajidica
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A Canticle For Leibowitz
Download link at bottom of post.
The mod, A Canticle For Leibowitz is based off of the book by the same name by Walter M. Miller Jr. The book is post apocalyptic, but taking place several centuries after the Diluvium Ignis, the Flame Deluge of Nuclear bombs destroyed civilization. By the 26th century, almost all knowledge of pre-deluge civilization was gone, destroyed by the wild mobs of the Simplification. The book focus is on the Monastary of St. Leibowitz. The Leibowitzian Order dedicated themselves to preserving as much knowledge as they could from the pre-deluge civilizations. The knowledge they preserved is known as the Memorabilia.A Canticle for Leibowitz said:Listen, are we helpless? Are we doomed to do it again and again and again? Have we no choice but to play the Phoenix in an unending sequence of rise and fall? Assyria, Babylon, Egypt, Greece, Carthage, Rome, the Empires of Charlemagne and the Turk. Ground to dust and plowed with salt. Spain, France, Britain, America - burned into the oblivion of the centuries. And again and again and again.
Are we doomed to it Lord, chained to the pendulum of our own mad clockwork, helpless to halt its swing?
The book is broken into three segments Fiat Homo, Fiat Lux, and Fiat Voluntas Tua (Fiat Homo is akin to the Dark Ages, Fiat Lux to the Reniassance while Fiat Voluntas Tua is similar to the near future). The mod takes place after the events in Fiat Homo and carries on through the events in Fiat Lux. The mod will play much like a normal civ game as each faction is in essence 'rebuilding' civilization.
NEW FEATURES:
Factions:
Kingdom of Texarkana- An expansionist civ that has an excellent starting position.
Military Order of San Pancratz- A militaristic civ that just broke from the Empire of Denver and has a two-front war with both Denver and the Bayring Horde.
Nomad Horde- Nomads ruling the Great Plains. What else to say?
New Rome- A strong, but isolated civ.
Kingdom of Laredo- Standard civ that rules from the south. In a good position to grab some land without expensive wars.
Empire of Denver- A large, but currently weak civ on the defensive against the Order and the Bayring Horde.
Kingdom of Chihuahua- A small civ to the south that has some excellent land available if it can avoid being boxed in.
Bayring Horde- Powerful raiders at war with both Denver and the Order.
Unit System:
In order to give more depth to the unit tree and keep army sizes small (to play to the strengths of the 1upt) I have made almost all units require "Supplies" and "Manpower" in addition to their normal requirements. Gunpowder units also require a special strategic resource.
Note:
This is an alpha release. Because of how I am handling units the game will be exceptionaly unbalenced because I have no clue how to properly balence them.
Because the map it temp, rather then creating a new one I just took a default North America map and closed off the East Coast and Canada with mountains.
Gameplay:
The gameplay is quite unbalenced due to my new units and the map is completely temporary, but the civs, leaders, and units are all new.
Future Plans:
You know, improve it!
Bugs:
When you first load up the mod, all of the civs may appear as random. Just chose one, load up the game, then exit out of it. When you go to chose a civ again, all should be named.
BE SURE TO LOAD UP THE MAP TITLED "A CANTICLE FOR LEIBOWITZ", NOT ANY OTHER!
I'm not uploading it to ModHub as it is still a rough alpha. Screenshots will be up later. The version on this post should be accurate.