A couple quick question on unit healing for the experts.
1. Do different types of healing work together? For example, when you have both Medic I (heal 10%) and Woodsman 3 (heal 15%), do units in that stack heal 25%? Or how about when you have Medic I and the tile next to it has medic 2? Or when a single unit has both Medic I and Medic 3?
2. In order to heal, the damaged unit has to not move. But can the medic unit be moved into that spot in order for the extra healing to take place that turn?
3. What is the general background heal rate of your own territory? Is it different in cities then in random terrain? Does this work in conjunction with the unit promotions.
If anyone knows off the top of their heads, would appreciate any information.
Thanks alot.
1. Do different types of healing work together? For example, when you have both Medic I (heal 10%) and Woodsman 3 (heal 15%), do units in that stack heal 25%? Or how about when you have Medic I and the tile next to it has medic 2? Or when a single unit has both Medic I and Medic 3?
2. In order to heal, the damaged unit has to not move. But can the medic unit be moved into that spot in order for the extra healing to take place that turn?
3. What is the general background heal rate of your own territory? Is it different in cities then in random terrain? Does this work in conjunction with the unit promotions.
If anyone knows off the top of their heads, would appreciate any information.
Thanks alot.