Never seen this beforeIf I change the language to English, I have also no text. But I have already said in another thread
Hi Arian ...
Thank you for your prompt response...
... but what I was looking for was really a stand alone quick launch, like those created for Legends of Revolution, or, Wolfschanze's Revolutions....
No worries though ... but maybe in your next patch/version when you incorporate all the suggestions coming your way...
Appreciate your hard work ... this cannot be happening unless you truly enjoy it ..
Thanks,
Kuppai
If you've selected 'Mastery Victory' then deselect it at geme setup as it overrules all other victory conditions. Make sure to select the victory conditions you want.Hi Arian
First of all, I'd like to thank you for the work you've put into developing your mod. I've enjoyed playing it, even though there are a few balance issues that have already been raised.
I just wanted to report an issue I'm having with victory conditions. I've finished a few games with smaller maps (normally by complete conquest) yet I have not received a victory.
Is this a problem anyone else is suffering with at the moment?
I think it's possible without the movies. You'll get a blue screen instead. Not 100% sure about this.Wow, 1.5 Gb! Sounds impressive, i'll try it immediately
Thanks!
P.S. Can be installed without movies??? the file it's temporary unavailable and I don't play movies ingame ever.
Thanks for the savegame. I'll have a look. Unfortunately there seem to be a few bugs that cause CTDs which I haven't solved yetPlayed a couple of games (on Emperor), started the first as China but being Scientific I gave up after the Classical era as I was miles ahead, switched to Germany, had a much closer game but one of my rivals was Scientific and about an Era ahead of everyone else when I got to Astronomy, but unfortunately then the game crashed. Save is attached (ignore the date in the name)
Hi Jodonow ...here http://forums.civfanatics.com/showthread.php?t=200145
is the only one I know and that's the one I use
there are plenty others but this one seems the simplest easiest I found
Hi Arian:No problem.
About those traitors, how should those be implemented?
No problemHi Arian:
Apologies for the delay in responding to your query ...
I had not really given it much thought until now, having read about this in a reviewer's comment for "Knights of Honor", in which he remarks that a spy that he had been nurturing from the start of the game turned out to be a spy for his rival. I admit to never having played that game ( I am terrible in RTS games), but the concept seemed interesting. So may be this could be implemented as:
1. A random event ... "Your spy has defected to an unknown/known rival. You lose x number of espionage points" or any such penalty
2. Add another option along with "Bribe Workers", "Assassinate unit" ... "Turn enemy spy"
Thanks for asking AND listening. Keep up the good work.
Regards,
Kuppai