Qiu
Warlord
Agreed on Hohhot. But this Beijing and the likes are the real problem. It's unlikely that in-game China, player or AI, will settle Hohhot. Maybe we could start by deciding the names for cities that 100% always spawn in-game, like Xi'an and Beijing.
On Beijing, should Zhongdu be renamed? If so, should the city called Jicheng (Ji, 薊城, Yanjing (Independent, 燕京
or even Fanyang (Han, 范阳
? I forgot what time the independent city spawn, but Zhongdu is a name from 12th century Later Jin Dinasty. After that, when the independent city is conquered, what should it's called as then? haha
If Suzhou and Shanghai is a different city, we shouldn't "evolve" Suzhou into Shanghai - as Carthago doesn't "evolve" to Tunis. This is just to maintain consistency. Also, in my opinion adding a new tile in medieval era won't be effective because we'd need a city on that region early. I think players are less likely to raze their Suzhou, Hangzhou, or any city there just so they can found Shanghai in a proper place.
For Beijing and some other import cities that are most likely to be settled, I suggest an in-game era based naming system as follows:
Spoiler :
Though I know Soul-breathing is prepareing a much more detailed project.