davidlallen
Deity
In Dune Wars, we are experimenting with offworld trade. If a civ builds a spaceport, it may obtain a "contract" for an offworld bonus. This bonus may represent a rare offworld mineral or luxury items. If the civ gets the contract, it would be represented by three copies of a bonus: one to use, and two to trade away. Some bonuses may only be contracted one time; some bonuses may be specific to a civ.
We can do part of this with buildings that provide free bonuses. But we want more control, particularly for strategic resources which are specific to a civ, when that civ is not played in a particular game.
Is there a way to add/subtract bonus access with python? I can "plant" one copy of the bonus under a city; but I was hoping to find a hook in the python API that would let me add or subtract bonuses available to a civ. I looked in the team, player and city APIs. Any leads?
We can do part of this with buildings that provide free bonuses. But we want more control, particularly for strategic resources which are specific to a civ, when that civ is not played in a particular game.
Is there a way to add/subtract bonus access with python? I can "plant" one copy of the bonus under a city; but I was hoping to find a hook in the python API that would let me add or subtract bonuses available to a civ. I looked in the team, player and city APIs. Any leads?