Snappy-T-Joe
Chieftain
- Joined
- Apr 27, 2021
- Messages
- 1
Hi all, I have a question.
I would like to amend the condition below for making a polder available to be built when adjacent to 2 coastal tiles and one polder improvement.
Currently, the following only makes it so that the polder can be built when adjacent to 3 coastal tiles.
<Improvements>
<Update>
<Where Type="IMPROVEMENT_POLDER" /> <Set Water="true" AllowsWalkWater="true" RequiresXAdjacentLand="3" RequiresFeature="false" />
</Update>
</Improvements>
Could you guys tell me how to make it so that in addition to the 3 coastal adjacency, the 2 coastal and one polder improvement adjacency also unlocks constructing the polder?
I would like to amend the condition below for making a polder available to be built when adjacent to 2 coastal tiles and one polder improvement.
Currently, the following only makes it so that the polder can be built when adjacent to 3 coastal tiles.
<Improvements>
<Update>
<Where Type="IMPROVEMENT_POLDER" /> <Set Water="true" AllowsWalkWater="true" RequiresXAdjacentLand="3" RequiresFeature="false" />
</Update>
</Improvements>
Could you guys tell me how to make it so that in addition to the 3 coastal adjacency, the 2 coastal and one polder improvement adjacency also unlocks constructing the polder?