JosEPh_II
TBS WarLord
Yeah looks like it should. Does cause confusion.
JosEPh
JosEPh
Then perhaps the stickied post should be updated?
See:
http://forums.civfanatics.com/showthread.php?t=344528
Repeatable CTD at EoT. Can't get past it.
@45*38'N,
Can you read MiniDump.dmp files for the SVN? If so I can include it. In fact I'll include it anyway. Also included the autolog file from the AND directory.
JosEPh
2nd test game that has come to a repeating CTD that I can't get around yet.
Is this happening to a lot of players too?
If it is we need Help! Because quite frankly if I can't get this figured out all the other things we are doing will be moot. CTDs get to get fixed somehow and sooner rather than later. Even if we have to bring in outside help.
Not a good situation for us to be in.
JosEPh
Edit: Looked at Python Error log and last entry was for the English city of Oxford. English Axeman destroyed, City razed, City acquired.
So I went into WB and found Oxford. It was defended by a single Axe. There were 3 Barb axe in the forest tile next to the city. Erased 3 barb axemen and forest on tile. Left WB returned to game. Hit EoT button and game resumed no CTD. There is a problem with the Barbs. If I go back in, add the 3 barb axe and forest, then exit WB I can also continue. As the 3 Barbs do not attack Oxford city because they have no promotions and BarbAI moves them away from Oxford.
Next I will retest the previous game that I had CTD and placed the Save game in my prior posting.
Maybe be a problem in Barb World as I believe I had it on for both games.
Edit2: Same problem in previous game. Barb World On, when Barbs raze a Player or AI city, especially a recently built city a CTD can occur. Looking into Python Log on both, last entry was Razed Event: (city name). Example from game from save posted:
PY:City Acquired Event: Duisburg
PY:City Razed Event: Duisburg
So somewhere in the python coding for Barb World in City Razed Event there is an error. In this case I did not have to remove the barb units as with the Oxford city razed event. Just looking at it in WB was enough to let me proceed with the game.
All I can think of at the moment is that once the Barb AI makes the decision to attack a new city that is poorly defended in the process of taking the city and then razing the city a conflict occurs causing the CTD. Need a Python coder to look into the Barb World Module for PY:City Razed Event and see what is wrong.
So these CTDs are possible to get around.
Well, this was misleading to me to say the least.1st: We did not add Installjammer Afforess did.
2nd: Installjammer Is Not needed to install AND2.0
3rd: The AND2.0 SVN should not even have Installjammer in it. If it does I'll get with 45* and we will remove it.
JosEPh
Okay, I'll try it later.45°38'N-13°47'E;12014967 said:Installer is not needed to use the latest SVN. The installer was Afforess' work and was abandoned after ver 1.76 I think. I won't remove it because it was Afforess work and it could become useful again in the future. Right now, you only have to download the SVN version, export it to a "working copy" folder and simply cut-paste the "Rise of Mankind - A New Dawn" folder inside your BTS mod folder. Nothing else.
I'm playing with the latest build today (11-22-12)...When playing as the Chinese (regardless of leader), the in-game UI disappears...when you start a new game, the technology adviser immediately comes up with all of the technologies but none of them are connected to one another. Many are purple. After you click out of the technology adviser, you're left with no in-game UI.
Here's a pic...
Well, this was misleading to me to say the least.
I'm playing with the latest build today (11-22-12)...When playing as the Chinese (regardless of leader), the in-game UI disappears...when you start a new game, the technology adviser immediately comes up with all of the technologies but none of them are connected to one another. Many are purple. After you click out of the technology adviser, you're left with no in-game UI.
Here's a pic...
You may not think so, but what you added at the top doesn't stand out above the rest (make it the largest font in the post, bold, underlined, and bright red and it will), quite unlike various other parts which do, and is also nowhere near the SVN stuff near the bottom, which is its own section. I naturally ignored non-SVN stuff and didn't waste my life on what is usually a fruitless "hope" to find edits pointing to other unstickied threads ("Most stable version to play?" also doesn't suggest SVN in the least, making it hard to find on its own; I recommend having an actual stickied SVN thread as the C2C forum does). So yes, I just went through the steps which were right there in a totally different area from what you just mentioned rather than looking in an entirely different part of my browser (the post is so big that it doesn't even quite fit into one screen, and I had no reason to assume that a critical part of the SVN stuff would be above the beta stuff, while the rest of the SVN stuff was not).45°38'N-13°47'E;12016209 said:I don't think so; there's a warning written by me in the first two lines of the post, pointing at the right installation thread which explains exactly what I've written two posts above. And nowhere it's written to use any installer.
Sorry for the long, boring post. ;p
Actually I was wrong in at least one critical way, namely that I wasn't looking at the right forum (so I can't know what my options really were in the first place). Also you were probably just pointing out how you had improved the installation process for the SVN, which of course I agree is an improvement (I'm playing with the SVN from that sixth post in my current game). I get "distracted" in terms of trying to find "useful meaning" (of course a subjective thing) in what others say, which naturally doesn't work out in many cases for various reasons. I was ready to have to defend the subjectivity of "misleadingness", but I'm glad it didn't come to that (so far). Please forgive me if I felt overbearing (I hoped that saying things like "no-brainer" and not denying that I missed what you said I missed would imply that I wasn't trying to claim that I "did my best" rather than just budgeting my time and effort as any tired, cynical human does); I'm used to "dealing" with trollitists (elitists who often troll as well) with whom I have to be very particular in what I say to, as they are mean to no meaningful end and attempt to twist anything their opponents say into a straw man argument. Not that I'm saying that I expect you or every last person online to act this way, but it has sadly happened to me a lot, so I prefer preempting such things rather than trying to fix the "damage" if it occurs. I'm glad you took my points under consideration even if they may not all have applied well to the current situation; they are still generally useful (if the situation is similar to "this" and things don't conform to them well) in my opinion. Thanks for taking things well.