Bushface
Deity
After getting two impossible Holy Mountain quests in earlier games, I've just been given the "Best Defence" one (strangely named, since it is well known that attack is the best form of defence). This asks me to build 11 Castles. Oh, har har har. Useless ! Why ?
(a) I have only 13 cities, of which 3 are new and hence producing 5 hammers or less, each. But I do have 2 Castles already, so I'd have to build another 9 Walls and Castles before getting Rifling or Railroad or Economics; at the very best, I could perhaps finish castle #9 in about 25 turns.
(b) I shall finish Economics in three turns.
(c) The reward is CG1 for my melee units; great ! That would affect both my ancient Warriors, an Axeman, and two Macemen who both have CR2; the rest of my army is Longbowmen and Knights. I don't give a hoot for the +3 foreign relations, though I wouldn't object to the +25 EPs from my Great Wall, especially if that is "per turn" and not just a one-off boost - I don't expect ever to know which.
Too much to do for too little, too late.
(a) I have only 13 cities, of which 3 are new and hence producing 5 hammers or less, each. But I do have 2 Castles already, so I'd have to build another 9 Walls and Castles before getting Rifling or Railroad or Economics; at the very best, I could perhaps finish castle #9 in about 25 turns.
(b) I shall finish Economics in three turns.
(c) The reward is CG1 for my melee units; great ! That would affect both my ancient Warriors, an Axeman, and two Macemen who both have CR2; the rest of my army is Longbowmen and Knights. I don't give a hoot for the +3 foreign relations, though I wouldn't object to the +25 EPs from my Great Wall, especially if that is "per turn" and not just a one-off boost - I don't expect ever to know which.
Too much to do for too little, too late.