Amplitude was pretty open about the feedback they were receiving. This update in the opendev phase is a good summary of early concerns, including what I was talking about with Influence:
Updates, events, and news from the developers of HUMANKIND™.
store.steampowered.com
Additionally, player feedback is public. You can check out the Opendev subforum archives on their own forum Games2Gether. We even have opendev discussion threads here on CFC
Going through the feedback on Games2Gether in particular in retrospect is kind of frustrating because you feel like players were just focusing on the wrong things. I don’t blame players because the opendevs were mostly singular slices of the game; that made it hard for fans to contextualize their feedback and give it consideration from all angles. But still, in retrospect I think a lot of player desires were misguided.
I thought the opendev process was really open, and Amplitude seemed earnest to me in trying to address what fans said, which you can see in the forums. To directly answer your question, I don’t know what specifically Dale is referring to. Maybe there was another testing group he was part of that was not public, and the feedback shared there was different?