I was giving some though to events the other day, and there really is room for a lot of "random" events based on events in the novel.
For example:
BTS has an event where some soldiers showing compassion leads to peace treaty between two civs that are war. This can easily be slightly modified to be adapted to ROTK:
A (faction 1) officer has performed an unbelievable feat of marksmanship in order to broker a cease fire between us and (faction 2). Some of the soldiers say peace is the mandate of heaven.
1. Pfff. A lucky shot. (-1 relation with faction 1, 1 hurryanger in all cities, war continues)
2. Who are we to argue when the heavens have spoken? End the war immediately! (+2 relations with factions 1 and 2, peace treaty with faction 2).
Or maybe something completely new:
Our sovereign's consort has tragically fallen down a well and died during the siege of our city of (city name). (Leader name) is stricken with grief.
1. Declare a period of elaborate mourning. Spare no expense (costs 50
, 1
for 15 turns in all cities).
2. Use the death of the woman to rally some soldiers (gain 2 defensive units in besieged city)
3. This is a tragedy to be sure. But it does open the door for that marriage alliance that (faction 2) has been asking about... (gain +4 relations with faction 2)