Australian PBEM.

SH 4/4 vs SH 4/4 dead M SH 3/4 A SH
SH 4/4 vs JW 4/4 dead JW SH 5/5
SH 4/4 vs 14/17 Army dead SH 12/17 Army
SH 4/4 vs 12/17 Army dead SH 11/17 Army
SH 4/4 vs 11/17 Army dead SH 9/17 Army
SH 4/4 vs 9/17 Army dead SH 8/17 Army
SH 4/4 vs 8/17 Army dead SH 4/17 Army
SH 4/4 vs TG 4/4 dead TG 1/4 SH
SH 4/4 vs TG 1/4 SH 3/4 TG 3/4
SH 4/4 vs TG 3/4 dead TG 3/5 SH
SH 4/4 vs TG 4/4 dead TG 2/5 SH
SH 4/4 vs TG 4/4 SH 1/4 TG 2/4
SH 4/4 vs TG 2/4 dead TG 3/4 SH
SH 4/4 vs TG 4/4 dead TG 1/4 SH
SH 4/4 vs TG 4/4 dead TG 2/4 SH

It appear that I lost six unis to your six, thus I will call it even.

I should have been more adventerous with my army and attacked earlier. :aargh:
 
Aztec 1195 AD

Extension to the Palace. :D

Our Military battled the evil Mayans on the hills overlooking Izapa ... 2 of our brave Aztecs fell during the encounter and we killed 6 of the scum. :salute: :p

Combat
>
Silent Hunter (4/4) -> RIP
vs
Mayan Silent Hunter 16 (3/5) -> (1/5)
>
Silent Hunter (4/4) -> RIP
vs
Mayan Silent Hunter 22 (3/4) -> (1/4) -> (2/5) promoted
>
Silent Hunter (4/4) -> (2/4)
vs
Mayan Silent Hunter 22 (2/5) -> RIP
>
Silent Hunter (3/4) -> (3/4)
vs
Mayan Silent Hunter 16 (1/5) -> RIP
>


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
>
Moche want Alliance vs. Toltecs ... will consider
>
Tenochtitlan ... Army
Tlatelolco ... Silent Hunter
Pichucalco ... Silent Hunter
Tlaxcala ... Silent Hunter
Xochicalco ... Silent Hunter
Tlacopan ... Silent Hunter
Atzcapotzalco ... Silent Hunter
>


Empire Report
Government - Monarchy
Mobilisation ... switched to WAR TIME :wallbash:
Body Ornamentation in xxx turns @ 0% Science
Treasury = 908gp with +123 per turn

Luxury>
Tobacco x 4, Stone x 3[/] 2, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>

City LOST
>


City TAKEN
>


>
Atzcapotzalco (b,T,S, - 6pop+0, +10gp, Silent Hunter in 3
... irrigate the bird resource on grasslands !!!
>
Tenochtitlan* (P,b,T,A,G,S,TWR,R,Q,C,Tm,M, - 12pop+2, +48gp (0xTaxer), Hospital in 2 ... Army next
...
>
Potonchan (b,T,S,W,N, - 8pop+4, +15gp (0xTaxer), Temple Guard in 1
...
>
Tlatelolco (b,G,T,S,W,R,C,Q, - 8pop+9, +11gp, Silent Hunter in 2
... Cut/Irrigate Jungle
>
Izapa ... Lost to Mayans
>
Chilapa (b,Q,N,W,T,S,Tm, - 8pop+5 (0xJester), +15gp (0xTaxer), Temple Guard in 1
...
>
Texcoco (b,G,T,W,N,S,A, - 7pop+13, +15gp, Silent Hunter in 1
...
>
Pichucalco (b,T,N, - 6pop+1, +4gp, Silent Hunter in 3
...
>
Tlaxcala (b,G,T,S,C,N, - 6pop+1, +8gp, Silent Hunter in 3
...
>
Calixtlahuaca (T,S,b,C,W,R,Q,PoM,N,Tm,M, - 10pop+2, +25gp (0xTaxer), Great Acali in 1
... slash Jungle
>
Xochicalco (G,b,S,T,C,N,A, - 7pop+0, +11gp (0xTaxer), Silent Hunter in 2
... Irrigate and Cut Jungle
... Irrigate Grass Mine
>
Tlacopan (S,T,b,C,N,R,M, - 8pop+4, +18gp (0xTaxer), Silent Hunter in 1
... Mine the Irrigated Hills
>

* Olmec city
>
Spoiler City Improvements :

P - Palace
b - Barracks ... automatic in every city due to Tezcatlipoca's War Rage
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage ... Barracks in every city and Army production
Tm - Tambo
PoM - Palace of Masks ... Espionage missions
F - Fishing Dock
M - Marketplace
ST - Sipan's Tomb ... Increases Leader Appearance
H - Hospital


HISTORY of LOST Cities
>
Yaxchilan retaken by Mayan
Tapijulapa retaken by Mayan
Izapa retaken by Mayan


Military and Civil Units
Workers ... 15
Warriors ... 10 (MP duties in far cities)
Temple Guards ... 10 4
Navy ... 4
Army ... 2
Jaguar Warriors ... 1
Silent Hunter ... 21 24

Slaves
Barbarian = 7 Captured
Olmec = 17
Toltec = 6
Moche = 1 + 2 Purchased = 3
Lost = 1 to Maya :mad:

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - RIP
fe3333au - RIP
Aztec Avenger - RIP

Izapa Revenge (4/17)
> 43rd Silent Hunters (1/5)
> 45th Silent Hunters (1/4)
> 47th Silent Hunters (1/4)
> 46th Silent Hunters (1/4)

Classical Kiss (16/16)
> 57th Silent Hunters (4/4)
> 61st Silent Hunters (4/4)
> 62nd Silent Hunters (4/4)
> 63rd Silent Hunters (4/4)


Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> ploy

>Eastern Fleet
GA - Blood Spirit (4/4) [-] -> sailing around Maya as ploy
GA - Winged Serpent (4/4) [-] -> sailing around Maya as ploy
GA - Mayan Seeker (3/3) [-] -> sailing around Maya as ploy

Combat
>

Battle of Izapa Hills ... Mayan Death Stack

>
Mayan Death Stack
Army - Aztec Crush (12/13)
Silent Hunter 05 (5/5)
Silent Hunter 16 (3/5)
Silent Hunter 22 (3/4)
Silent Hunter 47 (4/4)
Silent Hunter 51 (4/4)
Silent Hunter 57 (4/4)
Temple Guard 22 (4/4)
Temple Guard 27 (4/4)
Worker x 3


>

36th Silent Hunter (4/4) -> RIP
vs
Mayan Silent Hunter 16 (3/5) -> (1/5)
>
55th Silent Hunter (4/4) -> RIP
vs
Mayan Silent Hunter 22 (3/4) -> (1/4) -> (2/5)
>
52nd Silent Hunter (4/4) -> (2/4)
vs
Mayan Silent Hunter 22 (2/5) -> RIP
>
42th Silent Hunter (3/4) -> (3/4)
vs
Mayan Silent Hunter 16 (1/5) -> RIP
>


Mountain Stack Reinforced ... 6 x Temple Guards, 3 X Silent Hunters and Jaguar Warrior



Nomenclature ... Next
>xth Silent Hunters = 64th next
>xth Jaguar Warriors = 17th next
>xth Temple Guards = 18th next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)
>xth Quetzal Bowman = 1st


Foreign Affairs

vs Olmecs
... Have 4 6 gold
> Aztec Military is STRONG
> Embassy
> Peace
> Alliance vs Maya alliance.
> War with Maya
> ROP with Moche


vs Toltecs
... Have 12 15 gold
> Aztec Military is STRONG
> NO Embassy
> Peace
> War with Moche
Cannot Threaten


vs Moche
... Have 9 14 gold
> Aztec Military is STRONG
> Embassy
> Peace
> War with Inca
> War with Toltec
> ROP with Olmec
> Alliance vs. Toltecs for 36 gold +6 gpt + World Map.


vs Mayans
> Aztec Military is WEAK
> Embassy
> War War War
> War with Inca
> War with Olmec
> War with
>
Me :
>
Classical Hero :


vs Inca
>Aztec Military is WEAK
> Embassy
> Alliance vs Maya alliance.
> War with Maya
> War with Moche
> ROP
>
Me: Hi Ricardo

Welcome to the pbem game where you are the Inca

I am the Aztec and the previous player James and I had an alliance against the Mayans ... he is close to winning ... just wondering if you were interested in continuing this ... I gave James permission to read the spoiler I have in every post so that you are aware of the state of my empire ... we were also coordinating our assaults ... but if we do not allign then you should not read my spoilers.

Anyway the offer is there.

I await your reply.

>
Rick : Hi Werner

I would much like to continue the fight against Maya, although after analysing th egame i see best targets in close future are: 1st - New Teotican and New Licapa.

After taking these 2 cities i will create a bottle neck near New Teotican so make classical hero wast eof his superior military power.

I have also encountered many mistakes in Inca: Not nearly enough workers, too few cities, major cities not enough production and lots of resources left to exploit...although in general im happy with it i just hope i can increase production in time as in demographics im third in this matter wish is bad.

So after taking these two primary targets and luring maya in spending his army against my walls, you can either take advantage of this or wait for me to make my big attack wich will not hapen until some more 20 turns i predict.

Cheers Rick

>
Me : OK Rick ... we are Alligned ... you may view my soilers ... don't hesitate to ask questions ... I will also send you a new World Map this turn

Cheers mate

... sent with ACCEPT World Map
>
Rick : Hi Werner

I´ve read your spoiler...its absolutely superb, i have all i need and more then i ever expected to know of what happend in the gamne. I dont have time for that kind of analysis Howhever ill try to give all the info and co-ordination plans, here it goes:

1st-I´ve sent you the body ornament tech, useless at this time, but still one more tech

2st-I´ve built 3 workers now we have 9+3=12, next turn ill have 17 and in the next one prob 22 and ill go for 50 workers or so. This is beeing done in almost every cities except the level 6 and major ones.

3st- Ive finished 2 aquedctus and i´ll finish hospital in capital next turn (buy) to make it reach higher then 12.

4st- Ower spy plating attempt on Maya as failed- was killed and detected.

5st-I´ve finished 3 silent hunters and 3 tenple guards

6st-i had almost 3 spears per city doing noth so im sending them to the frontier, they are 22 in total, wich will come very handy.

7st-my army will take toltec capital next turn - im camped in moutain next to it.

8st- ill try to send temple guards alond with bowmen by sea to pillage maya connecting roads to decrease is garrisson capabilities on the south fronteir, i sugest you do the same - but dont use your best troops for this because theyll get hammered.

9st-Maya is the biggest military power - beacause he as better production - on this scenario jungle is a good thing and the more the better - James shouldnt had cleared it so now ill be paying that price - ill try to mine the jungle still existing and the hills and moutains surounding.

10st- As for battle plan - use you boats for skirmisher landings, because Classical will be expecting landings next to main cities and as troops
ready to stop this for sure, instead target roads in places where only a single road exist to connect one city or place on the map - this will prob slow him down - when lading make it on a hill or mountain always - classical will prob not attack but he will have to maintain forces near your skirmshers meaning less troops to fight on the frontier.

11st- Send single boats ahead of your skirmisher boat party to make him think you have troops in that boat and draw some more troops away from the frontier.

12st- Send all you got to the frontier, im doing the same, spend all the money on troops, try to have bowmen going along your main stack or fortified on your cities.

13st- im sensing classical is a bit powerfull, we will have a though job on this one.

14st-After Toltec capital its the above one and next will be maya, ill try to have a decent military ready to stop may ain time, although my production levels arent that much good...

>
Rick : Here ya go.

Maya is takking the bate, he is moving on me. I´m garrisson all i got.

>
Me : I think I want 3 Armies in the field before I attack ... I will rush the 3rd
>
Rick :
>
Me :
>
Rick :



Notes
>Only 3 MPs for cities I think atm
>



War Plan

Mayan Wonder cities.

I have 2 Targets
> Chicken Itza (capitol) + 8 Kulcha
> Palenque + 6 Kulcha (built on Stone Quarry)

Also there is
> Lagartero + 6 Kulcha ... but choice wonder as war weariness and healing benefits.


Strategy

1. I have decided that my navy will be used to sit on fish and whale resources as well as ploying landings.

2. I will not make an offensive before my military gets up a bit.


NOTE ... :wallbash: Didn't know that Mobilisation didn't allow Sipan's Tomb to be built this turn ... WHAT A WASTE !!!!! :cry:

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:


>
>
On to the Mayans
 
I forgot to say what the exact munbers are in the war against your troops. Sorry about that. I know that all you have left are two SH on your Mountain. I killed the two TG and four or five of your SH and I lost about three to you troops and I had a few units retreat.
 
Aztec 1200 AD

New Millenium ... and the Gods :worship: smile on the Aztec Empire



Combat
>
Battle for Potonchan ... Surprised Mayan Sea Landing :eek:
>
Mayan Sea Landing ... Silent Hunter x 9


Silent Hunter (4/4) -> (1/4)
vs
Mayan Silent Hunter 56 (4/4) -> RIP
>
Silent Hunter (4/4) -> (3/4)
vs
Mayan Silent Hunter 27 (4/4) -> RIP
>
Silent Hunter (4/4) -> (3/4) ... (4/5) Promoted
vs
Mayan Silent Hunter 26 (4/4) -> RIP
>
Silent Hunter (4/4) -> (1/4)
vs
Mayan Silent Hunter 29 (4/4) -> RIP
>
Silent Hunter (4/4) -> (1/4)
vs
Mayan Silent Hunter 46 (4/4) -> RIP
>



Izapa Hills ... Mayan Death Stack
>

Silent Hunter (4/4) -> RIP
vs
Mayan Silent Hunter (4/4) -> (1/4)
>
>

:wavey: Het Classical could you report battles like I do ... That way I can easily see what happened each battle.

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
>
Moche want Alliance vs. Toltecs ... will consider
>
Potonchan ... Temple Guard
Chilapa ... Temple Guard
Texcoco ... Silent Hunter
Calixtlahuaca ... Great Acali - Aztec Kracken
**Tlacopan ... Silent Hunter
Atzcapotzalco ... Silent Hunter
>


Empire Report
Government - Monarchy
Mobilisation ... switched to WAR TIME :wallbash:
Body Ornamentation in xxx turns @ 0% Science
Treasury = 1039gp with +129 per turn

Luxury>
Tobacco x 4, Stone x 3[/] 2, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>

City LOST
>


City TAKEN
>


>
Atzcapotzalco (b,T,S, - 6pop+0, +12gp, Silent Hunter RUSHED -92gold
... irrigate the bird resource on grasslands !!!
>
Tenochtitlan* (P,b,T,A,G,S,TWR,R,Q,C,Tm,M, - 12pop+1, +49gp (0xTaxer), Hospital in 1 ... Army next
...
>
Potonchan (b,T,S,W,N, - 8pop+3, +15gp (0xTaxer), Temple Guard in 2
...
>
Tlatelolco (b,G,T,S,W,R,C,Q, - 8pop+8, +11gp, Silent Hunter in 1
... Cut/Irrigate Jungle
>
Izapa ... Lost to Mayans
>
Chilapa (b,Q,N,W,T,S,Tm, - 8pop+4 (0xJester), +15gp (0xTaxer), Temple Guard in 2
... Mine Plains
>
Texcoco (b,G,T,W,N,S,A, - 7pop+0, +15gp, Silent Hunter in 2
...
>
Pichucalco (b,T,N, - 6pop+NEG, +7gp, Silent Hunter RUSHED -100gold
...
>
Tlaxcala (b,G,T,S,C,N, - 6pop+LIMIT, +9gp, Silent Hunter RUSHED -104gold
... irrigate plains
>
Calixtlahuaca (T,S,b,C,W,R,Q,PoM,N,Tm,M, - 10pop+1, +25gp (0xTaxer), Silent Hunter in 2
...
>
Xochicalco (G,b,S,T,C,N,A, - 7pop+0, +11gp (0xTaxer), Silent Hunter in 1
... Irrigate and Cut Jungle
... Road/Irrigate Plains
>
Tlacopan (S,T,b,C,N,R,M, - 8pop+3, +18gp (0xTaxer), Silent Hunter in 1
... Mine the Irrigated Hills
>

* Olmec city
>
Spoiler City Improvements :

P - Palace
b - Barracks ... automatic in every city due to Tezcatlipoca's War Rage
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage ... Barracks in every city and Army production
Tm - Tambo
PoM - Palace of Masks ... Espionage missions
F - Fishing Dock
M - Marketplace
ST - Sipan's Tomb ... Increases Leader Appearance
H - Hospital


HISTORY of LOST Cities
>
Yaxchilan retaken by Mayan
Tapijulapa retaken by Mayan
Izapa retaken by Mayan


Military and Civil Units
Workers ... 15
Warriors ... 10 (MP duties in far cities)
Temple Guards ... 4 4
Navy ... 4
Army ... 2
Silent Hunter ... 24 20

Slaves
Barbarian = 7 Captured
Olmec = 17
Toltec = 6
Moche = 1 + 2 Purchased = 3
Lost = 1 to Maya :mad:

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - RIP
fe3333au - RIP
Aztec Avenger - RIP

Izapa Revenge (4/17)
> 43rd Silent Hunters (1/5)
> 45th Silent Hunters (1/4)
> 47th Silent Hunters (1/4)
> 46th Silent Hunters (1/4)

Classical Kiss (16/16)
> 57th Silent Hunters (4/4)
> 61st Silent Hunters (4/4)
> 62nd Silent Hunters (4/4)
> 63rd Silent Hunters (4/4)


Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> ploy

>Eastern Fleet
GA - Blood Spirit (4/4) [-] -> sailing around Maya as ploy
GA - Winged Serpent (4/4) [-] -> sailing around Maya as ploy
GA - Mayan Seeker (3/3) [-] -> sailing around Maya as ploy
GA - Aztec Kracken (3/3) [-] -> to harrass

Combat
> mayan nomenclatur is either purposely confusing or ... :roleyes:

Battle for Potonchan ... Mayan Sea Landing
>
Mayan Sea Landing
Silent Hunter 24 (4/4)
Silent Hunter 25 (4/4)
Silent Hunter 26 (4/4)
Silent Hunter 27 (4/4)
Silent Hunter 28 (4/4)
Silent Hunter 29 (4/4)
Silent Hunter 46 (4/4)
Silent Hunter 56 (4/4)
Silent Hunter 56 (4/4)
>
Army Classical KISS (16/16) -> (13/16)
vs
Mayan Silent Hunter 56 (4/4) -> RIP
>
49th Silent Hunter (4/4) -> (3/4)
vs
Mayan Silent Hunter 27 (4/4) -> RIP
>
50th Silent Hunter (4/4) -> (3/4) ... (4/5) Promoted
vs
Mayan Silent Hunter 26 (4/4) -> RIP
>
65th Silent Hunter (4/4) -> (1/4)
vs
Mayan Silent Hunter 29 (4/4) -> RIP
>
59th Silent Hunter (4/4) -> (1/4)
vs
Mayan Silent Hunter 46 (4/4) -> RIP
>



Izapa Hills ... Mayan Death Stack
>
Mayan Death Stack
Army - Aztec Crush (9/13)
Silent Hunter (4/4)
Silent Hunter 57 (4/4)
Silent Hunter 57 (3/4)
Temple Guard 18 (4/4)
Temple Guard 21 (4/4)
Temple Guard 22 (4/4)
Worker x 3
>
32nd Silent Hunter (4/4) -> RIP
vs
Mayan Silent Hunter (4/4) -> (1/4)
>
>
Aztec Stack Reinforced ... 4 x Temple Guards, 1 X Silent Hunters (fortified)




Nomenclature ... Next
>xth Silent Hunters = 66th next
>xth Jaguar Warriors = 17th next
>xth Temple Guards = 20th next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)
>xth Quetzal Bowman = 1st


Foreign Affairs

vs Olmecs
... Have 6 10 gold
> Aztec Military is STRONG
> Embassy
> Peace
> Alliance vs Maya alliance.
> War with Maya
> ROP with Moche
... Pack Animal traded for 10 gold and World Map

vs Toltecs
... Have 12 15 gold
> Aztec Military is STRONG
> NO Embassy
> Peace
> War with Moche
... At War


vs Moche
... Have 14 5 gold
> Aztec Military is STRONG
> Embassy
> Peace
> War with Inca
> War with Toltec
> ROP with Olmec
> Alliance vs. Toltecs
... Traded World Maps and got 5 gold

vs Mayans
> Aztec Military is WEAK
> Embassy
> War War War
> War with Inca
> War with Olmec
> War with
>
Me :
>
Classical Hero :


vs Inca
>Aztec Military is WEAK
> Embassy
> Alliance vs Maya alliance.
> War with Maya
> War with Moche
> ROP
>
Me: Hi Ricardo

Welcome to the pbem game where you are the Inca

I am the Aztec and the previous player James and I had an alliance against the Mayans ... he is close to winning ... just wondering if you were interested in continuing this ... I gave James permission to read the spoiler I have in every post so that you are aware of the state of my empire ... we were also coordinating our assaults ... but if we do not allign then you should not read my spoilers.

Anyway the offer is there.

I await your reply.

>
Rick : Hi Werner

I would much like to continue the fight against Maya, although after analysing th egame i see best targets in close future are: 1st - New Teotican and New Licapa.

After taking these 2 cities i will create a bottle neck near New Teotican so make classical hero wast eof his superior military power.

I have also encountered many mistakes in Inca: Not nearly enough workers, too few cities, major cities not enough production and lots of resources left to exploit...although in general im happy with it i just hope i can increase production in time as in demographics im third in this matter wish is bad.

So after taking these two primary targets and luring maya in spending his army against my walls, you can either take advantage of this or wait for me to make my big attack wich will not hapen until some more 20 turns i predict.

Cheers Rick

>
Me : OK Rick ... we are Alligned ... you may view my soilers ... don't hesitate to ask questions ... I will also send you a new World Map this turn

Cheers mate

... sent with ACCEPT World Map
>
Rick : Hi Werner

I´ve read your spoiler...its absolutely superb, i have all i need and more then i ever expected to know of what happend in the gamne. I dont have time for that kind of analysis Howhever ill try to give all the info and co-ordination plans, here it goes:

1st-I´ve sent you the body ornament tech, useless at this time, but still one more tech

2st-I´ve built 3 workers now we have 9+3=12, next turn ill have 17 and in the next one prob 22 and ill go for 50 workers or so. This is beeing done in almost every cities except the level 6 and major ones.

3st- Ive finished 2 aquedctus and i´ll finish hospital in capital next turn (buy) to make it reach higher then 12.

4st- Ower spy plating attempt on Maya as failed- was killed and detected.

5st-I´ve finished 3 silent hunters and 3 tenple guards

6st-i had almost 3 spears per city doing noth so im sending them to the frontier, they are 22 in total, wich will come very handy.

7st-my army will take toltec capital next turn - im camped in moutain next to it.

8st- ill try to send temple guards alond with bowmen by sea to pillage maya connecting roads to decrease is garrisson capabilities on the south fronteir, i sugest you do the same - but dont use your best troops for this because theyll get hammered.

9st-Maya is the biggest military power - beacause he as better production - on this scenario jungle is a good thing and the more the better - James shouldnt had cleared it so now ill be paying that price - ill try to mine the jungle still existing and the hills and moutains surounding.

10st- As for battle plan - use you boats for skirmisher landings, because Classical will be expecting landings next to main cities and as troops
ready to stop this for sure, instead target roads in places where only a single road exist to connect one city or place on the map - this will prob slow him down - when lading make it on a hill or mountain always - classical will prob not attack but he will have to maintain forces near your skirmshers meaning less troops to fight on the frontier.

11st- Send single boats ahead of your skirmisher boat party to make him think you have troops in that boat and draw some more troops away from the frontier.

12st- Send all you got to the frontier, im doing the same, spend all the money on troops, try to have bowmen going along your main stack or fortified on your cities.

13st- im sensing classical is a bit powerfull, we will have a though job on this one.

14st-After Toltec capital its the above one and next will be maya, ill try to have a decent military ready to stop may ain time, although my production levels arent that much good...

>
Rick : Here ya go.

Maya is takking the bate, he is moving on me. I´m garrisson all i got.

>
Me : I think I want 3 Armies in the field before I attack ... I will rush the 3rd
>
Me : What news?? ... will you engage him? ... I'm repelling on two fronts !!!
>
Rick :



Notes
>Only 3 MPs for cities I think atm
>



War Plan

Mayan Wonder cities.

I have 2 Targets
> Chicken Itza (capitol) + 8 Kulcha
> Palenque + 6 Kulcha (built on Stone Quarry)

Also there is
> Lagartero + 6 Kulcha ... but choice wonder as war weariness and healing benefits.


Strategy

1. I have decided that my navy will be used to sit on fish and whale resources as well as ploying landings.

2. I will not make an offensive before my military gets up a bit.


NOTE ... :wallbash: Didn't know that Mobilisation didn't allow Sipan's Tomb to be built this turn ... WHAT A WASTE !!!!! :cry:

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:


>
>
On to the Mayans
 
Attack on Azte forces
9/15 army vs 4/4 TG, dead TG 5/15 army.
5/5 SH vs 4/4 TG, 1/5 SH 3/4 TG
5/5 SH vs 3/4 TG, 1/5 SH 2/4 TG
5/5 SH vs 2/4 TG, dead TG 5/5 SH
4/4 SH vs 4/4 TG, dead SH 1/4 TG
4/4 SH vs 1/4 TG, dead TG 4/4 SH
4/4 SH vs 4/4 TG 1/ SH 3/4 TG
4/4 SH vs 3/4 TG, dead TG 4/4 SH
4/4 M SH vs 4/4 A SH, dead A SH 3/4 M SH
We now have control of the mountain.

Attack on Incan Forces.
5/5 SH vs 4/4 QB, dead QB, 2/5 SH
4/4 SH vs 4/4 CS, dead CS, 4/4 SH
4/4 M SH vs 2/5 I SH, dead I SH 2/4 M SH
 
Aztec 1205 AD

Sorry for the delay :(



Combat
>
None :mischief:

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
>
Moche want Alliance vs. Toltecs ... will consider
>
Tenochtitlan ... Hospital
Tlatelolco ... Silent Hunter
Pichucalco ... Silent Hunter
Tlaxcala ... Silent Hunter
Xochicalco ... Silent Hunter
Atzcapotzalco ... Silent Hunter
>


Empire Report
Government - Monarchy
Mobilisation ... switched to WAR TIME :wallbash:
Body Ornamentation in xxx turns @ 0% Science
Treasury = 897gp with +127 per turn

Luxury>
Tobacco x 4, Stone x 3[/] 2, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>

City LOST
>


City TAKEN
>


>
Atzcapotzalco (b,T,S, - 6pop+0, +10gp, Silent Hunter in 3
... irrigate the bird resource on grasslands !!!
>
Tenochtitlan* (P,b,T,A,G,S,TWR,R,Q,C,Tm,M,H, - 12pop+1, +49gp (0xTaxer), Silent Hunter in 1
...
>
Potonchan (b,T,S,W,N, - 8pop+2, +15gp (0xTaxer), Temple Guard in 1
...
>
Tlatelolco (b,G,T,S,W,R,C,Q, - 8pop+7, +11gp, Silent Hunter in 2
... Cut/Irrigate Jungle
>
Izapa ... Lost to Mayans
>
Chilapa (b,Q,N,W,T,S,Tm, - 8pop+3 (0xJester), +15gp (0xTaxer), Temple Guard in 1
... Mine Plains
>
Texcoco (b,G,T,W,N,S,A, - 7pop+12, +14gp, Silent Hunter in 1
...
>
Pichucalco (b,T,N, - 6pop+0, +5gp, Silent Hunter in 3
...
>
Tlaxcala (b,G,T,S,C,N, - 6pop+0, +8gp, Silent Hunter in 3
... irrigate plains
>
Calixtlahuaca (T,S,b,C,W,R,Q,PoM,N,Tm,M, - 10pop+1, +25gp (0xTaxer), Silent Hunter in 1
...
>
Xochicalco (G,b,S,T,C,N,A, - 7pop+2, +11gp (0xTaxer), Silent Hunter in 3
... Irrigate and Cut Jungle
... Road/Irrigate Plains
>
Tlacopan (S,T,b,C,N,R,M, - 8pop+1, +19gp (0xTaxer), Silent Hunter in 1
... Mine the Irrigated Hills
>

* Olmec city
>
Spoiler City Improvements :

P - Palace
b - Barracks ... automatic in every city due to Tezcatlipoca's War Rage
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage ... Barracks in every city and Army production
Tm - Tambo
PoM - Palace of Masks ... Espionage missions
F - Fishing Dock
M - Marketplace
ST - Sipan's Tomb ... Increases Leader Appearance
H - Hospital


HISTORY of LOST Cities
>
Yaxchilan retaken by Mayan
Tapijulapa retaken by Mayan
Izapa retaken by Mayan


Military and Civil Units
Workers ... 15
Warriors ... 10 (MP duties in far cities)
Temple Guards ... 4 0
Navy ... 5
Army ... 2
Silent Hunter ... 20 23

Slaves
Barbarian = 7 Captured
Olmec = 17
Toltec = 6
Moche = 1 + 2 Purchased = 3
Lost = 1 to Maya :mad:

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - RIP
fe3333au - RIP
Aztec Avenger - RIP

Izapa Revenge (4/17)
> 43rd Silent Hunters (1/5)
> 45th Silent Hunters (1/4)
> 47th Silent Hunters (1/4)
> 46th Silent Hunters (1/4)

Classical Kiss (16/16)
> 57th Silent Hunters (4/4)
> 61st Silent Hunters (4/4)
> 62nd Silent Hunters (4/4)
> 63rd Silent Hunters (4/4)


Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> ploy

>Eastern Fleet
GA - Blood Spirit (4/4) [-] -> sailing around Maya as ploy
GA - Winged Serpent (4/4) [-] -> sailing around Maya as ploy
GA - Mayan Seeker (3/3) [-] -> sailing around Maya as ploy
GA - Aztec Kracken (3/3) [-] -> to harrass

Combat
> mayan nomenclatur is either purposely confusing or ... :roleyes:


Izapa Hills ... Mayan Death Stack
>
Mayan Death Stack
Silent Hunter (4/4)
Silent Hunter (4/4)
Silent Hunter (4/4)
Silent Hunter 11 (4/4)
Silent Hunter 13 (5/5)
Silent Hunter 18 (4/4)
Silent Hunter 52 (3/4)
Silent Hunter 57 (4/4)
Temple Guard 18 (4/4)
Temple Guard 21 (4/4)
Temple Guard 22 (4/4)
>



Nomenclature ... Next
>xth Silent Hunters = 71st next
>xth Jaguar Warriors = 17th next
>xth Temple Guards = 20th next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)


Foreign Affairs

vs Olmecs
... Have 10 1 gold
> Aztec Military is STRONG
> Embassy
> Peace
> Alliance vs Maya alliance.
> War with Maya
> ROP with Moche
...

vs Toltecs
... Have ??? gold
> Aztec Military is STRONG
> NO Embassy
> Peace
> War with Moche
... At War


vs Moche
... Have 5 6 gold
> Aztec Military is STRONG
> Embassy
> Peace
> War with Inca
> War with Toltec
> ROP with Olmec
> Alliance vs. Toltecs
...

vs Mayans
> Aztec Military is WEAK
> Embassy
> War War War
> War with Inca
> War with Olmec
> War with
>
Me :
>
Classical Hero :


vs Inca
>Aztec Military is WEAK
> Embassy
> Alliance vs Maya alliance.
> War with Maya
> War with Moche
> ROP
>
Me: Hi Ricardo

Welcome to the pbem game where you are the Inca

I am the Aztec and the previous player James and I had an alliance against the Mayans ... he is close to winning ... just wondering if you were interested in continuing this ... I gave James permission to read the spoiler I have in every post so that you are aware of the state of my empire ... we were also coordinating our assaults ... but if we do not allign then you should not read my spoilers.

Anyway the offer is there.

I await your reply.

>
Rick : Hi Werner

I would much like to continue the fight against Maya, although after analysing th egame i see best targets in close future are: 1st - New Teotican and New Licapa.

After taking these 2 cities i will create a bottle neck near New Teotican so make classical hero wast eof his superior military power.

I have also encountered many mistakes in Inca: Not nearly enough workers, too few cities, major cities not enough production and lots of resources left to exploit...although in general im happy with it i just hope i can increase production in time as in demographics im third in this matter wish is bad.

So after taking these two primary targets and luring maya in spending his army against my walls, you can either take advantage of this or wait for me to make my big attack wich will not hapen until some more 20 turns i predict.

Cheers Rick

>
Me : OK Rick ... we are Alligned ... you may view my soilers ... don't hesitate to ask questions ... I will also send you a new World Map this turn

Cheers mate

... sent with ACCEPT World Map
>
Rick : Hi Werner

I´ve read your spoiler...its absolutely superb, i have all i need and more then i ever expected to know of what happend in the gamne. I dont have time for that kind of analysis Howhever ill try to give all the info and co-ordination plans, here it goes:

1st-I´ve sent you the body ornament tech, useless at this time, but still one more tech

2st-I´ve built 3 workers now we have 9+3=12, next turn ill have 17 and in the next one prob 22 and ill go for 50 workers or so. This is beeing done in almost every cities except the level 6 and major ones.

3st- Ive finished 2 aquedctus and i´ll finish hospital in capital next turn (buy) to make it reach higher then 12.

4st- Ower spy plating attempt on Maya as failed- was killed and detected.

5st-I´ve finished 3 silent hunters and 3 tenple guards

6st-i had almost 3 spears per city doing noth so im sending them to the frontier, they are 22 in total, wich will come very handy.

7st-my army will take toltec capital next turn - im camped in moutain next to it.

8st- ill try to send temple guards alond with bowmen by sea to pillage maya connecting roads to decrease is garrisson capabilities on the south fronteir, i sugest you do the same - but dont use your best troops for this because theyll get hammered.

9st-Maya is the biggest military power - beacause he as better production - on this scenario jungle is a good thing and the more the better - James shouldnt had cleared it so now ill be paying that price - ill try to mine the jungle still existing and the hills and moutains surounding.

10st- As for battle plan - use you boats for skirmisher landings, because Classical will be expecting landings next to main cities and as troops
ready to stop this for sure, instead target roads in places where only a single road exist to connect one city or place on the map - this will prob slow him down - when lading make it on a hill or mountain always - classical will prob not attack but he will have to maintain forces near your skirmshers meaning less troops to fight on the frontier.

11st- Send single boats ahead of your skirmisher boat party to make him think you have troops in that boat and draw some more troops away from the frontier.

12st- Send all you got to the frontier, im doing the same, spend all the money on troops, try to have bowmen going along your main stack or fortified on your cities.

13st- im sensing classical is a bit powerfull, we will have a though job on this one.

14st-After Toltec capital its the above one and next will be maya, ill try to have a decent military ready to stop may ain time, although my production levels arent that much good...

>
Rick : Here ya go.

Maya is takking the bate, he is moving on me. I´m garrisson all i got.

>
Me : I think I want 3 Armies in the field before I attack ... I will rush the 3rd
>
Me : What news?? ... will you engage him? ... I'm repelling on two fronts !!!
>
Rick : He is attacking me so i guess i´m drawing his units ,
i see around 30 silent hunters near my border




Notes
>Only 3 MPs for cities I think atm
>



War Plan

Mayan Wonder cities.

I have 2 Targets
> Chicken Itza (capitol) + 8 Kulcha
> Palenque + 6 Kulcha (built on Stone Quarry)

Also there is
> Lagartero + 6 Kulcha ... but choice wonder as war weariness and healing benefits.


Strategy

1. I have decided that my navy will be used to sit on fish and whale resources as well as ploying landings.

2. I will not make an offensive before my military gets up a bit.


NOTE ... :wallbash: Didn't know that Mobilisation didn't allow Sipan's Tomb to be built this turn ... WHAT A WASTE !!!!! :cry:

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:


>
>
On to the Mayans
 
Attack on Chilapa
4/4 M SH vs 4/4 A SH, dead A SH, 3/4 M SH
4/4 M SH vs 4/4 A SH, dead A SH, 3/4 M SH
4/4 M SH vs 4/4 A SH, Dead M SH, 3/4 A SH
5/5 M SH vs 4/4 A SH, dead A SH, 1/5 M SH
4/4 M SH vs 3/4 A SH, dead M SH, 3/4 A SH
3/4 M SH vs 3/5 A SH, dead M SH, 3/5 A SH
4/4 M SH vs 3/5 A SH, dead M SH, 3/5 A SH
4/4 M SH vs 3/5 A SH, dead A SH, 2/4 M SH

GPS.
 
GPS 1210 AD

Killed 3 Maya Silent Hunters, we are picking the lower rank numbers, 35,35 and 37 i think.
Killed 2 Maya Workers, redlined silent hunter.

Lost 2 silent hunters and 1 chasqui scout

Economy: We now have 3x times the number of workers
Production: As increased slightly.

Troop movement.
 
Aztec 1210 AD


Lots of Mayan shipping about :eek:


Combat
>
Battle of Chilapa
>
Silent Hunter (4/4) -> (4/4)
vs.
Maya Silent Hunter (3/4) -> RIP

Silent Hunter (4/4) -> (4/4)
vs.
Maya Silent Hunter (3/4) -> RIP

Silent Hunter (4/4) -> (4/4)
vs.
Maya Silent Hunter 57 (2/4) -> RIP

Silent Hunter (4/4) -> (4/4) ... (5/5) promoted
vs.
Maya Silent Hunter 13 (1/5) -> RIP

Mayan Threat Eliminated :woohoo:

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
>
Moche want Alliance vs. Toltecs ... will consider
>
Atzcapotzalco
Tenochtitlan ... Silent Warrior
Potochan ... Temple Guard
Tlatelolco
Chilapa ... Temple Guard
Texcoco ... Silent Hunter
Pichucalco
Tlaxcala
Calixtlahuaca ... Silent Hunter
Xochicalco
Tlacopan ... Silent Hunter
>


Empire Report
Government - Monarchy
Mobilisation ... switched to WAR TIME :wallbash:
Body Ornamentation in xxx turns @ 0% Science
Treasury = 922gp with +133 per turn

Luxury>
Tobacco x 4, Stone x 3[/] 2, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>

City LOST
>


City TAKEN
>


>
Atzcapotzalco (b,T,S, - 6pop+0, +10gp, Silent Hunter in 2
... irrigate the bird resource on grasslands !!!
>
Tenochtitlan* (P,b,T,A,G,S,TWR,R,Q,C,Tm,M,H, - 13pop+20, +52gp (0xTaxer), Silent Hunter in 1
...
>
Potonchan (b,T,S,W,N, - 8pop+1, +15gp (0xTaxer), Temple Guard in 2
...
>
Tlatelolco (b,G,T,S,W,R,C,Q, - 8pop+6, +11gp, Silent Hunter in 1
... Irrigate for grass
>
Izapa ... Lost to Mayans
>
Chilapa (b,Q,N,W,T,S,Tm, - 8pop+2 (0xJester), +13gp (0xTaxer), Temple Guard in 2
... Mine Plains
>
Texcoco (b,G,T,W,N,S,A, - 7pop+0, +15gp, Silent Hunter in 2
...
>
Pichucalco (b,T,N, - 6pop+0, +7gp, Silent Hunter RUSHED -104gp
... Natural Defenses some time
>
Tlaxcala (b,G,T,S,C,N, - 6pop+0, +8gp, Silent Hunter in 2
... irrigate plains, mine hills
>
Calixtlahuaca (T,S,b,C,W,R,Q,PoM,N,Tm,M, - 11pop+9, +22gp (0xTaxer), Silent Hunter in 1
... irrigate the desert mine
>
Xochicalco (G,b,S,T,C,N,A, - 7pop+0, +11gp (0xTaxer), Silent Hunter in 1
... Irrigate and Cut Jungle
... Road/Irrigate Plains
>
Tlacopan (S,T,b,C,N,R,M, - 10pop+20, +21gp (0xTaxer), Silent Hunter in 1
... Mine the Irrigated Hills, Cut/Irrigare Jungle
>

* Olmec city
>
Spoiler City Improvements :

P - Palace
b - Barracks ... automatic in every city due to Tezcatlipoca's War Rage
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage ... Barracks in every city and Army production
Tm - Tambo
PoM - Palace of Masks ... Espionage missions
F - Fishing Dock
M - Marketplace
ST - Sipan's Tomb ... Increases Leader Appearance
H - Hospital


HISTORY of LOST Cities
>
Yaxchilan retaken by Mayan
Tapijulapa retaken by Mayan
Izapa retaken by Mayan


Military and Civil Units
Workers ... 15
Warriors ... 10 (MP duties in far cities)
Temple Guards ... 0 2
Navy ... 5
Army ... 2
Silent Hunter ... 23 23

Slaves
Barbarian = 7 Captured
Olmec = 17
Toltec = 6
Moche = 1 + 2 Purchased = 3
Lost = 1 to Maya :mad:

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - RIP
fe3333au - RIP
Aztec Avenger - RIP

Izapa Revenge (4/17)
> 43rd Silent Hunters (1/5)
> 45th Silent Hunters (1/4)
> 47th Silent Hunters (1/4)
> 46th Silent Hunters (1/4)

Classical Kiss (16/16)
> 57th Silent Hunters (4/4)
> 61st Silent Hunters (4/4)
> 62nd Silent Hunters (4/4)
> 63rd Silent Hunters (4/4)


Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> ploy

>Eastern Fleet
GA - Blood Spirit (4/4) [-] -> sailing around Maya as ploy
GA - Winged Serpent (4/4) [-] -> sailing around Maya as ploy
GA - Mayan Seeker (3/3) [-] -> sailing around Maya as ploy
GA - Aztec Kracken (3/3) [-] -> to harrass

Combat
> mayan nomenclatur is either purposely confusing or ... :roleyes:


Izapa Hills ... Mayan Death Stack
>
Mayan Death Stack on Mountain
Silent Hunter x 10
Temple Guard x 3
Workers x 3
>

Battle of Chilapa
>
Izapa Revenge (17/17) -> (17/17)
vs.
Maya Silent Hunter (3/4) -> RIP

Izapa Revenge (17/17) -> (17/17)
vs.
Maya Silent Hunter (3/4) -> RIP

Izapa Revenge (17/17) -> (17/17)
vs.
Maya Silent Hunter 57 (2/4) -> RIP

44th Silent Hunter (4/4) -> (4/4) ... (5/5) promoted
vs.
Maya Silent Hunter 13 (1/5) -> RIP


Nomenclature ... Next
>xth Silent Hunters = 75th next
>xth Jaguar Warriors = 17th next
>xth Temple Guards = 22nd next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)


Foreign Affairs

vs Olmecs
... Have 1 2 gold
> Aztec Military is STRONG
> Embassy
> Peace
> Alliance vs Maya alliance.
> War with Maya
> ROP with Moche
...

vs Toltecs
... Have ??? gold
> Aztec Military is STRONG
> NO Embassy
> Peace
> War with Moche
... At War ... Refuse to see Envoy


vs Moche
... Have 6 11 gold
> Aztec Military is STRONG
> Embassy
> Peace
> War with Inca
> War with Toltec
> ROP with Olmec
> Alliance vs. Toltecs
...

vs Mayans
> Aztec Military is WEAK
> Embassy
> War War War
> War with Inca
> War with Olmec
> War with
>
Me :
>
Classical Hero :


vs Inca
>Aztec Military is WEAK
> Embassy
> Alliance vs Maya alliance.
> War with Maya
> War with Moche
> ROP
>
Me: Hi Ricardo

Welcome to the pbem game where you are the Inca

I am the Aztec and the previous player James and I had an alliance against the Mayans ... he is close to winning ... just wondering if you were interested in continuing this ... I gave James permission to read the spoiler I have in every post so that you are aware of the state of my empire ... we were also coordinating our assaults ... but if we do not allign then you should not read my spoilers.

Anyway the offer is there.

I await your reply.

>
Rick : Hi Werner

I would much like to continue the fight against Maya, although after analysing th egame i see best targets in close future are: 1st - New Teotican and New Licapa.

After taking these 2 cities i will create a bottle neck near New Teotican so make classical hero wast eof his superior military power.

I have also encountered many mistakes in Inca: Not nearly enough workers, too few cities, major cities not enough production and lots of resources left to exploit...although in general im happy with it i just hope i can increase production in time as in demographics im third in this matter wish is bad.

So after taking these two primary targets and luring maya in spending his army against my walls, you can either take advantage of this or wait for me to make my big attack wich will not hapen until some more 20 turns i predict.

Cheers Rick

>
Me : OK Rick ... we are Alligned ... you may view my soilers ... don't hesitate to ask questions ... I will also send you a new World Map this turn

Cheers mate

... sent with ACCEPT World Map
>
Rick : Hi Werner

I´ve read your spoiler...its absolutely superb, i have all i need and more then i ever expected to know of what happend in the gamne. I dont have time for that kind of analysis Howhever ill try to give all the info and co-ordination plans, here it goes:

1st-I´ve sent you the body ornament tech, useless at this time, but still one more tech

2st-I´ve built 3 workers now we have 9+3=12, next turn ill have 17 and in the next one prob 22 and ill go for 50 workers or so. This is beeing done in almost every cities except the level 6 and major ones.

3st- Ive finished 2 aquedctus and i´ll finish hospital in capital next turn (buy) to make it reach higher then 12.

4st- Ower spy plating attempt on Maya as failed- was killed and detected.

5st-I´ve finished 3 silent hunters and 3 tenple guards

6st-i had almost 3 spears per city doing noth so im sending them to the frontier, they are 22 in total, wich will come very handy.

7st-my army will take toltec capital next turn - im camped in moutain next to it.

8st- ill try to send temple guards alond with bowmen by sea to pillage maya connecting roads to decrease is garrisson capabilities on the south fronteir, i sugest you do the same - but dont use your best troops for this because theyll get hammered.

9st-Maya is the biggest military power - beacause he as better production - on this scenario jungle is a good thing and the more the better - James shouldnt had cleared it so now ill be paying that price - ill try to mine the jungle still existing and the hills and moutains surounding.

10st- As for battle plan - use you boats for skirmisher landings, because Classical will be expecting landings next to main cities and as troops
ready to stop this for sure, instead target roads in places where only a single road exist to connect one city or place on the map - this will prob slow him down - when lading make it on a hill or mountain always - classical will prob not attack but he will have to maintain forces near your skirmshers meaning less troops to fight on the frontier.

11st- Send single boats ahead of your skirmisher boat party to make him think you have troops in that boat and draw some more troops away from the frontier.

12st- Send all you got to the frontier, im doing the same, spend all the money on troops, try to have bowmen going along your main stack or fortified on your cities.

13st- im sensing classical is a bit powerfull, we will have a though job on this one.

14st-After Toltec capital its the above one and next will be maya, ill try to have a decent military ready to stop may ain time, although my production levels arent that much good...

>
Rick : Here ya go.

Maya is takking the bate, he is moving on me. I´m garrisson all i got.

>
Me : I think I want 3 Armies in the field before I attack ... I will rush the 3rd
>
Me : What news?? ... will you engage him? ... I'm repelling on two fronts !!!
>
Rick : He is attacking me so i guess i´m drawing his units ,
i see around 30 silent hunters near my border




Notes
>Only 3 MPs for cities I think atm
>



War Plan

Mayan Wonder cities.

I have 2 Targets
> Chicken Itza (capitol) + 8 Kulcha
> Palenque + 6 Kulcha (built on Stone Quarry)

Also there is
> Lagartero + 6 Kulcha ... but choice wonder as war weariness and healing benefits.


Strategy

1. I have decided that my navy will be used to sit on fish and whale resources as well as ploying landings.

2. I will not make an offensive before my military gets up a bit.


NOTE ... :wallbash: Didn't know that Mobilisation didn't allow Sipan's Tomb to be built this turn ... WHAT A WASTE !!!!! :cry:

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:


>
>
On to the Mayans
 
The mayan threat has only just begun for the Aztecs. You think you removing those few troops directly outside of your city was good, then you have things coming to you.

There was only one battle to report against the Incans. A weak Chasquis Scout was killed by an injured Silent hunter, thankfully the attack cause no damage to my elite unit. GPS.
 
GPS 1215 AD

Battle report over Fortaleza do Sol - nice name yes :D

Killed:

6 Maya SH
2 Mayan workers, we have choiced for a take no prisoners policy

Lost:

4 Chasqui Scout
1 Queztal Bowman
1 SH

We are glad on the outcome of our guerrila warfare.

Finished connecting South to north.

Our eyes gaze the vast and rich lands to the north peninsula :yumyum: owned by some soon to be extinct civilizations...
 
Aztec 1215 AD



Thank you my people :D



:hmm: Bit lobsided but nevertheless a wonderous sight :smug:


Combat
>
Battle of the Peak ... NO WAY !!! TOO SCARY :eek:
>


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
>
Atzcapotzalco
Tenochtitlan ... Silent Warrior
Potochan ...
Tlatelolco ... Silent Hunter
Chilapa ...
Texcoco ...
Pichucalco ... Silent Hunter
Tlaxcala ...
Calixtlahuaca ... Silent Hunter
Xochicalco ... Silent Hunter
Tlacopan ... Silent Hunter
>


Empire Report
Government - Monarchy
Mobilisation ... switched to WAR TIME :wallbash:
Body Ornamentation in xxx turns @ 0% Science
Treasury = 1052gp with +133 per turn

Luxury>
Tobacco x 4, Stone x 2, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>

City LOST
>


City TAKEN
>

CITIES of the EMPIRE
Olmec city Aztec city
>
Atzcapotzalco (b,T,S, - 6pop+7, +11gp, Silent Hunter in 1
...
>
Tenochtitlan (P,b,T,A,G,S,TWR,R,Q,Tm,M,H, - 13pop+19, +52gp (0xTaxer), Silent Hunter in 1
...
>
Potonchan (b,T,S,W,N, - 9pop+7, +17gp (0xTaxer), Temple Guard in 1
...
>
Tlatelolco (b,G,T,S,W,R,Q, - 8pop+2, +12gp, Silent Hunter in 2
... irritated the mined Plains then Jungle, road and mine Plains
>
Chilapa (b,Q,N,W,T,S,Tm, - 8pop+3 (0xJester), +16gp (0xTaxer), Temple Guard in 1
... mine Plains
>
Texcoco (b,G,T,W,N,S,A, - 7pop+11, +15gp, Silent Hunter in 1
...
>
Pichucalco (b,T,N, - 6pop(Max)+0, +5gp, Silent Hunter in 3 ... the RUSH
... Natural Defenses some time
>
Tlaxcala (b,G,T,S,N, - 6pop(Max)+NEG, +10gp, Silent Hunter in 1
... irrigate plains, mine hills (maybe not)
>
Calixtlahuaca (T,S,b,W,R,Q,PoM,N,Tm,M, - 11pop+9, +22gp (0xTaxer), Silent Hunter in 1
... cut and irrigate Jungle, mine Plains
>
Xochicalco (G,b,S,T,N,A, - 7pop+1, +11gp (0xTaxer), Silent Hunter in 3
... road/rrrigate Plains, mine Desert
>
Tlacopan (S,T,b,N,R,M, - 10pop+19, +21gp (0xTaxer), Silent Hunter in 1
... mine the rrrigated Hills, cut/irrigare Jungle
>
Spoiler City Improvements :

P - Palace
b - Barracks ... automatic in every city due to Tezcatlipoca's War Rage
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex not needed anymore and sold
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage ... Barracks in every city and Army production
Tm - Tambo
PoM - Palace of Masks ... Espionage missions
F - Fishing Dock
M - Marketplace
ST - Sipan's Tomb ... Increases Leader Appearance
H - Hospital


HISTORY of LOST Cities
>
Yaxchilan retaken by Mayan
Tapijulapa retaken by Mayan
Izapa retaken by Mayan


Military and Civil Units
Workers ... 15
Warriors ... 10 (MP duties in far cities)
Temple Guards ... 2
Navy ... 5
Army ... 2
Silent Hunter ... 23 29

Slaves
Barbarian = 7 Captured
Olmec = 17
Toltec = 6
Moche = 1 + 2 Purchased = 3
Lost = 1 to Maya :mad:

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - RIP
fe3333au - RIP
Aztec Avenger - RIP

Izapa Revenge (17/17)
> 43rd Silent Hunters (5/5)
> 45th Silent Hunters (4/4)
> 47th Silent Hunters (4/4)
> 46th Silent Hunters (4/4)

Classical Kiss (16/16)
> 57th Silent Hunters (4/4)
> 61st Silent Hunters (4/4)
> 62nd Silent Hunters (4/4)
> 63rd Silent Hunters (4/4)


Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> ploy

>Eastern Fleet
GA - Blood Spirit (4/4) [-] -> sailing around Maya as ploy
GA - Winged Serpent (4/4) [-] -> sailing around Maya as ploy
GA - Mayan Seeker (3/3) [-] -> sailing around Maya as ploy
GA - Aztec Kracken (3/3) [-] -> to harrass

Combat
> mayan nomenclatur is either purposely confusing or ... :roleyes:


Izapa Hills ... Mayan Death Stack
>
Mayan Death Stack on Mountain
Silent Hunter (4/4) x 7
Silent Hunter 05 (5/5)
Silent Hunter 11 (5/5)
Silent Hunter 15 (4/4)
Silent Hunter 17 (5/5)
Silent Hunter 24 (4/4)
Silent Hunter 25 (4/4)
Silent Hunter 28 (4/4)
Silent Hunter 50 (4/4)
Silent Hunter 55 (4/4)
Silent Hunter 56 (4/4)
Silent Hunter 57 (4/4)
Silent Hunter 58 (4/4)
Temple Guard 16 (4/4)
Temple Guard 18 (4/4)
Temple Guard 21 (4/4)
Temple Guard 22 (4/4)
Workers x 3
>

Battle of the Peak
>
Not Yet


Nomenclature ... Next
>xth Silent Hunters = 80th is in Calixtlahuaca
>xth Jaguar Warriors = 17th next
>xth Temple Guards = 22nd next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)


Foreign Affairs

vs Olmecs
... Have 2 3 gold
> Aztec Military is STRONG
> Embassy
> Peace
> Alliance vs Maya alliance.
> War with Maya
> ROP with Moche
...

vs Toltecs
... Have ??? gold
> Aztec Military is STRONG
> NO Embassy
> Peace
> War with Moche
... At War ... Refuse to see Envoy


vs Moche
... Have 11 16 gold
> Aztec Military is STRONG
> Embassy
> Peace
> War with Inca
> War with Toltec
> ROP with Olmec
> Alliance vs. Toltecs
...

vs Mayans
> Aztec Military is WEAK
> Embassy
> War War War
> War with Inca
> War with Olmec
> War with
>
Me :
>
Classical Hero :


vs Inca
>Aztec Military is WEAK AVERAGE
> Embassy
> Alliance vs Maya alliance.
> War with Maya
> War with Moche
> ROP
>
Me:
>
Rick :
>
Me :
>
Rick :
>




Notes
>Only 3 MPs for cities I think atm
>



War Plan

Mayan Wonder cities.

I have 2 Targets
> Chicken Itza (capitol) + 8 Kulcha
> Palenque + 6 Kulcha (built on Stone Quarry)

Also there is
> Lagartero + 6 Kulcha ... but choice wonder as war weariness and healing benefits.


Strategy

1. I have decided that my navy will be used to sit on fish and whale resources as well as ploying landings.

2. I will not make an offensive before my military gets up a bit.


NOTE ... :wallbash: Didn't know that Mobilisation didn't allow Sipan's Tomb to be built this turn ... WHAT A WASTE !!!!! :cry:

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:

>
>
On to the Mayans
 
Battle for Chilapa.
4/4 M SH vs 4/4 TG, dead TG, 3/5 M SH
4/4 M SH vs 4/4 A SH, dead M SH, 2/4 A SH
5/5 M SH vs 2/4 A SH, dead A SH, 5/5 M SH
4/4 M SH vs 4/4 A SH, dead A SH, 4/4 M SH
4/4 M SH vs 4/4 A SH, dead A SH, 4/4 M SH
4/4 M SH vs 4/4 A SH, dead A SH, 2/4 M SH
4/4 M SH vs 17/17 Army, dead M SH, 14/17 Army
4/4 M SH vs 14/17 Army, dead M SH, 14/17 Army
4/4 M SH vs 14/17 Army, dead M SH, 13/17 Army
4/4 M SH vs 13/17 Army, dead M SH, 12/17 Army
4/4 M SH vs 12/17 Army, dead M SH, 9/17 Army
13/13 M Army vs 9/17 A Army, dead A Army, 10/13 M Army
5/5 M SH vs 4/4 A SH, dead A SH, 2/5 M SH
5/5 M SH vs 5/5 A SH, dead A SH, 3/5 M SH and Chilapa is now part of my mighty empire.

Are you now willing to talk to me or must you suffer and die like you deserve to, you pitiful Aztecs?
 
Aztec 1220 AD


Combat
>

Battle of the Chilapa Grasslands
>
Aztec Silent Hunter (4/4) -> RIP
vs.
Silent Hunter 12 (2/5) -> (1/5)

Aztec Silent Hunter (4/4) -> (3/4)
vs.
Silent Hunter 12 (1/5) -> RIP

Aztec Silent Hunter (4/4) -> RIP
vs.
Silent Hunter 24 (3/5) -> (3/5)

Aztec Silent Hunter (5/5) -> (5/5)
vs.
Silent Hunter 24 (3/5) -> RIP

Aztec Silent Hunter (4/4) -> (3/4)
vs.
Silent Hunter (2/4) -> RIP

Aztec Silent Hunter (4/4) -> (1/4)
vs.
Silent Hunter 05 (4/5) -> RIP

Aztec Silent Hunter (4/4) -> RIP
vs.
Silent Hunter (4/4) -> (2/5)

Classical Kiss (16/16) -> (15/16)
vs.
Silent Hunter 28 (4/4) -> RIP

Aztec Silenet Hunter (4/4) -> (4/4)
vs.
Silent Hunter (2/5) -> RIP


Chilapa Hill Skirmish
>
Classical Kiss (15/16) -> (9/16)
vs.
Silent Hunter (4/4) -> RIP



Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
>
Tenochtitlan ... Silent Warrior
Potochan ... Temple Guard
Tlatelolco ...
Chilapa
Texcoco ... Silent Hunter
Pichucalco ...
Tlaxcala ... Silent Hunter
Calixtlahuaca ... Silent Hunter
Xochicalco ...
Tlacopan ... Silent Hunter
Atzcapotzalco ... Silent Hunter
>

Nomenclature ... Next
>xth Silent Hunters = 87th next
>xth Jaguar Warriors = 17th next
>xth Temple Guards = 23rd next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)



Empire Report
Government - Monarchy
Mobilisation ... switched to WAR TIME :wallbash:
Body Ornamentation in xxx turns @ 0% Science
Treasury = 1116gp with +121 per turn

Luxury>
Tobacco x 4, Stone x 2, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>

City LOST
>


City TAKEN
>

CITIES of the EMPIRE
Olmec city Aztec city
>
Atzcapotzalco (b,T,S, - 6pop+7, +10gp, Natural Defences in 2
...
>
Tenochtitlan (P,b,T,A,G,S,TWR,R,Q,Tm,M,H, - 13pop+NEG, +51gp (0xTaxer), Army in 4
... RUSH next turn
>
Potonchan (b,T,S,W,N, - 9pop+9, +16gp (0xTaxer), Temple Guard in 2
...
>
Tlatelolco (b,G,T,S,W,R,Q, - 8pop+1, +11gp, Silent Hunter in 1
... road and mine Plains
>
Chilapa (b,Q,N,W,T,S,Tm,
... TAKEN by Mayans
>
Texcoco (b,G,T,W,N,S,A, - 7pop+0, +15gp, Silent Hunter in 2
...
>
Pichucalco (b,T,N, - 6pop(Max)+0, +5gp, Silent Hunter in 2
... Natural Defenses some time
>
Tlaxcala (b,G,T,S,N, - 6pop(Max)+NEG, +8gp, Temple Guard in 2
... irrigate plains, mine hills
>
Calixtlahuaca (T,S,b,W,R,Q,PoM,N,Tm,M, - 11pop+8, +22gp (0xTaxer), Silent Hunter in 1
... cut and irrigate Jungle, mine Plains
>
Xochicalco (G,b,S,T,N,A, - 8pop+NEG, +12gp (0xTaxer), Silent Hunter in 1
... road/rrrigate Plains, mine Desert
>
Tlacopan (S,T,b,N,R,M, - 10pop+19, +21gp (0xTaxer), Silent Hunter in 1
... mine the rrrigated Hills, cut/irrigare Jungle
>
Spoiler City Improvements :

P - Palace
b - Barracks ... automatic in every city due to Tezcatlipoca's War Rage
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex not needed anymore and sold
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage ... Barracks in every city and Army production
Tm - Tambo
PoM - Palace of Masks ... Espionage missions
F - Fishing Dock
M - Marketplace
ST - Sipan's Tomb ... Increases Leader Appearance
H - Hospital


HISTORY of LOST Cities
>
Yaxchilan retaken by Mayan
Tapijulapa retaken by Mayan
Izapa retaken by Mayan


Military and Civil Units
Workers ... 15
Warriors ... 10 (MP duties in far cities)
Temple Guards ... 2 2
Navy ... 5
Army ... 2 1
Silent Hunter ... 29 22

Slaves
Barbarian = 7 Captured
Olmec = 17
Toltec = 6
Moche = 1 + 2 Purchased = 3
Lost = 1 to Maya :mad:

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - RIP
fe3333au - RIP
Aztec Avenger - RIP
Izapa Revenge - RIP


Classical Kiss (16/16)
> 57th Silent Hunters (4/4)
> 61st Silent Hunters (4/4)
> 62nd Silent Hunters (4/4)
> 63rd Silent Hunters (4/4)


Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> ploy

>Eastern Fleet
GA - Blood Spirit (4/4) [-] -> sailing around Maya as ploy
GA - Winged Serpent (4/4) [-] -> sailing around Maya as ploy
GA - Mayan Seeker (3/3) [-] -> sailing around Maya as ploy
GA - Aztec Kracken (3/3) [-] -> to harrass

Combat
> mayan nomenclatur is either purposely confusing or ... :roleyes:


Mayan Units
>
on Irrigated Chilapa Grassland
Silent Hunter (4/4)
Silent Hunter (2/4)
Silent Hunter 05 (4/5)
Silent Hunter 12 (2/5)
Silent Hunter 24 (3/5)
Silent Hunter 28 (4/4)

on Mined Chilapa Hill
Silent Hunter (4/4)
Silent Hunter (4/4)

Izapa Mountain
Temple Guard 18 (4/4)
Temple Guard 21 (4/4)
Temple Guard 22 (4/4)
Workers x 1

Inside Chilapa
Aztec Crusher (10/13)
>

Battle of the Grasslands
>
69th Silent Hunter (4/4) -> RIP
vs.
Silent Hunter 12 (2/5) -> (1/5)

70th Silent Hunter (4/4) -> (3/4)
vs.
Silent Hunter 12 (1/5) -> RIP

71st Silent Hunter (4/4) -> RIP
vs.
Silent Hunter 24 (3/5) -> (3/5)

50th Silent Hunter (5/5) -> (5/5)
vs.
Silent Hunter 24 (3/5) -> RIP

70th Silent Hunter (4/4) -> (3/4)
vs.
Silent Hunter (2/4) -> RIP

60th Silent Hunter (4/4) -> (1/4)
vs.
Silent Hunter 05 (4/5) -> RIP

49th Silent Hunter (4/4) -> RIP
vs.
Silent Hunter (4/4) -> (2/5)


Classical Kiss (16/16) -> (15/16)
vs.
Silent Hunter 28 (4/4) -> RIP

64th Silenet Hunter (4/4) -> (4/4)
vs.
Silent Hunter (2/5) -> RIP

Hill Skirmish
>
Classical Kiss (15/16) -> (9/16)
vs.
Silent Hunter (4/4) -> RIP



Foreign Affairs

vs Olmecs
... Have 3 4 gold
> Aztec Military is STRONG
> Embassy
> Peace
> Alliance vs Maya alliance.
> War with Maya
> ROP with Moche
...

vs Toltecs
... Have ??? gold
> Aztec Military is STRONG
> NO Embassy
> Peace
> War with Moche
... At War ... Refuse to see Envoy


vs Moche
... Have 16 21 gold
> Aztec Military is STRONG
> Embassy
> Peace
> War with Inca
> War with Toltec
> ROP with Olmec
> Alliance vs. Toltecs
... tryed to extort with threat ... 21 too hight ... but got 5 gold.

vs Mayans
> Aztec Military is WEAK
> Embassy
> War War War
> War with Inca
> War with Olmec
> War with
>
Me :
>
Classical Hero :


vs Inca
>Aztec Military is WEAK AVERAGE
> Embassy
> Alliance vs Maya alliance.
> War with Maya
> War with Moche
> ROP
>
Me:
>
Rick :
>
Me :
>
Rick :
>




Notes
>Only 3 MPs for cities I think atm
>



War Plan

Mayan Wonder cities.

I have 2 Targets
> Chicken Itza (capitol) + 8 Kulcha
> Palenque + 6 Kulcha (built on Stone Quarry)

Also there is
> Lagartero + 6 Kulcha ... but choice wonder as war weariness and healing benefits.


Strategy

1. I have decided that my navy will be used to sit on fish and whale resources as well as ploying landings.

2. I will not make an offensive before my military gets up a bit.


NOTE ... :wallbash: Didn't know that Mobilisation didn't allow Sipan's Tomb to be built this turn ... WHAT A WASTE !!!!! :cry:

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:


>
>
On to the Mayans
 
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