Move the Settler one square north and see if there are any more hills or Forrest.
Is Globe/Drafting synergy a common strategy if you have a high food city with little other value? I guess that shows I'm still a Noble level player - haven't figured all this stuff out yet!
I tried it on Prince with a city with 2 food resources and all other irrigated grasslands, and I farmed all of them. Turned out great, 1 rifle per turn got me from the lowest in power to third. After AL, I didn't use it much, because my cities with factories could anyways produce infantry real quick.Yes, it's a very powerful strategy. And as TMIT says, on normal speed you should be able to draft 1 unit per turn with that city without the need to give it a rest (I have't done the actual maths but I think it should grow back every turn at about 8 pop). I actually think waiting for rifles is a bit long. A maceman drafting strategy could be used with early nationalism/globe. And even 2-pop infantry drafts wouldn't be difficult to pull off every second turn late game. Problem is this start won't be fully utilisable for a while. Without fresh water, even health could be a problem. It would be much better with a charismatic/expansive leader.
I tried it on Prince with a city with 2 food resources and all other irrigated grasslands, and I farmed all of them. Turned out great, 1 rifle per turn got me from the lowest in power to third. After AL, I didn't use it much, because my cities with factories could anyways produce infantry real quick.