BillSeurer
Warlord
- Joined
- Oct 28, 2007
- Messages
- 114
...giant spider of death!
For some reason the AI seems to ignore giant spiders in AI territory. When they show up spiders are one of the toughest units in the game, especially if they have a little XP. You can take advantage of this to use a captured spider (that's not been IDed as yours) to deplete enemies of most, if not all, their defenders and workers while being at peace. Usually the spiders eventually die in an assault on a city but I can sometimes get one fully advanced with all the strength, city assault, and movement bonuses.
There's a quirk with this when you attack the guys who are never at war with the barbarians. When you go to do an assault you don't get combat odds, probably because that code thinks they are at peace and won't fight. When you actually move into a unit it does attack it, though.
This doesn't seem to work with Griffons, though. The AI attacks mine regularly while ignoring spiders, even badly injured ones.
For some reason the AI seems to ignore giant spiders in AI territory. When they show up spiders are one of the toughest units in the game, especially if they have a little XP. You can take advantage of this to use a captured spider (that's not been IDed as yours) to deplete enemies of most, if not all, their defenders and workers while being at peace. Usually the spiders eventually die in an assault on a city but I can sometimes get one fully advanced with all the strength, city assault, and movement bonuses.
There's a quirk with this when you attack the guys who are never at war with the barbarians. When you go to do an assault you don't get combat odds, probably because that code thinks they are at peace and won't fight. When you actually move into a unit it does attack it, though.
This doesn't seem to work with Griffons, though. The AI attacks mine regularly while ignoring spiders, even badly injured ones.