[BNW] Civ5 Segfaults

voidshard

Chieftain
Joined
Jul 12, 2015
Messages
1
Hey guys,


Running Civ5 BNW on Fedora 22 32 bit, 4G ram, i5 core, Intel HD 5500 (Broadwell GT2) integrated.

The game runs flawlessly and there are no problems with rendering / audio or what not.


It does however seem to segfault - dmesg reports -
civ 5 segfault at 1000000 ip b70f12b6 sp b4560d84 error 4 in libc-2.21.so

This is reproducible *almost* all the time in a particular save game I have when I go to meet my first non city state civ (assuming the game is attempting to load / render some form of cut scene or menu and dying when I move my unit close to the borders).


Could just be the save so I'll try a new game tonight and see if it still does it.


In the mean time, does anyone have any advice or words of wisdom for me? If this is something the devs want to have a look at let me know and I'll dig out more info for you!
 
Top Bottom