Haven't tried them yet but. they'll probably most dangerous enemy in late game.
Luckily the AI is terrible at him.
Haven't tried them yet but. they'll probably most dangerous enemy in late game.
I was struggling a bit too. Beeline to NC, then go back down the tech route for workshops, or wait till university to do this. Try and found a second or third city in an area with better hammer opportunities, and you can use an internal caravan from the capital to provide even more hammers. Build iron works in this city, and use the capital for population/science/gold/GWAM production. Run an engi specialist in the capital to get GEs. It may be a change of pace, but you will probably have to forget about all ancient/classical wonders.
tbh, I'm not sure if it's better just to go all the way to university before going back for metal casting. In my last game I didn't get to architecture first, which was annoying. I haven't tried this enough yet.
Brazil doesn't really take off until you've got universities and machinery, but at that point you will be on the road to catching up and taking over in tech.
All 4 games I've played with Brazil, I cannot seem to get enough productivity to build any wonder. I usually go liberty, and rack up stonehendge and the pyramids asap. I can't do that with Brazil.
Brazil's start bias usually sticks you in the jungle, and I want to save most of those jungles for Brazilwood camps. But I can't even get enough production to really even build garrison units. It literally takes way too long to build anything until the population gets high enough which by then, is too late. I'm either far behind on every victory front or being invaded with no chance of survival. Not even enough productivity to be able to put that tourism bonus to use.
How do you guys handle them early game? Is it just me?
Confirmed my theory yesterday, on King. I had a coastal capital with just a few jungle tiles and lots of hills. I've managed to build a lot of key cultural wonders, had enough strength to repel an invasion from England, which was the number one on pontest sticks, even start conquering them late game just to see the Pracinhas in action. I've built just one city surrounded by jungle at early medieval, sent two food caravans to it. It paid off in money, culture and tourism, but the productive capital outshined it by a long margin.
Yes. I agree but I do think that finding a good way to get Chichen Itza could be huge for Brazil.
Perhaps - 2 city start - NC around turn 70 if possible. Bee-line to civil service, try CI, then go to Universities and machinery (which is on the road to Printing Press) before expanding to 5 cities or 6 maybe if there is a lot of jungle. Prioritize getting uni's set up and then grow them and focus on happiness.
There might be 2 problems here. 1. Missing CI anyway. 2. Not founding a religion. A religion can be very helpful in the culture/happiness game. Especially if you get Cathedrals and then Sacred Sites.
Confirmed my theory yesterday, on King. I had a coastal capital with just a few jungle tiles and lots of hills. I've managed to build a lot of key cultural wonders, had enough strength to repel an invasion from England, which was the number one on pontest sticks, even start conquering them late game just to see the Pracinhas in action. I've built just one city surrounded by jungle at early medieval, sent two food caravans to it. It paid off in money, culture and tourism, but the productive capital out-shined it by a long margin.