TommyTankRush
Chieftain
I fondly recall Civ II. You could drain swamps, turn hills into grassland, turn grassland into hills (I think), generally make your country very very nifty.
Now I agree it should only become available in the late game - and it should be hugely labour intensive (ie 200/300 worker turns), but if they can build a size 20+ city in the Nevada desert, and drain thousands of square miles of swampland up near the great lakes, I don't see why huge engineering feats should be excluded from the game.
And don't even get me started on why your workers are unable to plant trees!
In the 11th Century, William the Conqueror forcibly disbanded numerous villages in what is now Southern Hampshire to create the 'New Forest' - because he liked hunting! I like National Park, Forest Reserve GP farms and if that means trampling some sniveling peasants into the mud, I'll do it.
Now I agree it should only become available in the late game - and it should be hugely labour intensive (ie 200/300 worker turns), but if they can build a size 20+ city in the Nevada desert, and drain thousands of square miles of swampland up near the great lakes, I don't see why huge engineering feats should be excluded from the game.
And don't even get me started on why your workers are unable to plant trees!
In the 11th Century, William the Conqueror forcibly disbanded numerous villages in what is now Southern Hampshire to create the 'New Forest' - because he liked hunting! I like National Park, Forest Reserve GP farms and if that means trampling some sniveling peasants into the mud, I'll do it.