I have thought of a few ideas :
- Ideological Inquisitor (I'm trying to adapt it now from Inquisition Mod)
- Corporate Inquisitor (a lawyer looking type of guy with a suitcase...much like a corporate spreader)
- Give some tech to countries earlier than just through the tech tree (Ex: Penicilin should take alot longer for Non-west-allies to get, Rocketry should almost be a given to the Germans cause nobody else had anything close to V1 or V2s, etc).
- Flight Simulators (gives extra xp at aircraft creation)
- In the Foreign Advisor screen it would be nice to be able to see the country which each person represents.
- Nation specific Generals (with their own skin and unique names, I've been trying to do this but somehow the names are mixed up.)
- Changing the units Waffen SS II and Red Guard II to Tank divisions (SS panzer divisions and Tank Guard Division)
- Creating some nifs of wonders that would depict the country occupying it (Ex: Arc the Triomphe would have either Nazi or Commy flags on it, etc)
- V2 with Nuclear warhead should look like an A9/A10 rocket (
http://www.google.ca/url?sa=t&sourc...n6XnBg&usg=AFQjCNEyiBa9mVQ5VU6w1nB1GYWVH5jhRw)
- Perharps we should expand the techtree too include further tech/weapons/buildings, etc
- I think Japan was behind in tech...not lacking in quality of weapons.
- The order of the default units (Ex : Early fighter I to IV) looks visually contradictory. (Ex : Early fighter IV looks crappier than Early fighter II)
- I dislike the fact that the mainstead fighters of WW2 are all available at the outset of WW2. (Ex: P51, FW190, etc) I think they should be spread out over multiple techs
- Create a ressource called "Manufactured Goods" that would be produced by buildings in cities and could be traded to others civs (Ex: in the details of the Non-aggression pact between Germany and Russia there was a clause stating that Russia would send food and oil to germany in exchange for Manufactured goods)
- On the main game screen when the Great Philosopher unit is selected there is a strange black box behind then in the bottom left part of the screen
- U-boat bunkers
- Why is the Tiger weaker than the Panther when the Tiger had more armor and firepower
- V2 is not assign to Germany (they only have the Balistic missile)
- Helicopter have no cross water capability (Rise of Mankind has cargo carrying helicopters that go over water)
- Making the railroad visually different to make it easier to make out from the road
- Playing Germany at turn 48 (week 1 jan. 1939) American and Canadians land in Hamburg with 15 ground units
- Interchangeable parts promotion icon is a square icon (not rounded out)
- Perharps add a promotion for naval units named "Radar guided guns"
- Coastal Defense Guns
- Ambulance, Medic and Truck iCombat is very strong
- How about nation dependant ship architecture ? (Type VIIC submarine for Germany, HMS Hood for Britain's battleships, etc)
- Replace Dornier Do 335 units with either the FW190 or Heinkel He 219.
- "Level Bombers" should have a negative bonus agaisnt ships but dive bombers should have a positive one.
- Improved torpedo promotion for submarines
- Make the XML tags for upgrading units in such a fashion that you could only build 3 types of tanks/fighter/bomber at all times. (when a 4th would be available then the 1st would disappear).