bmarnz
Prince
RE: Hostile Takeover
I believe this bug is listed on the change list for the upcoming patch.
I believe this bug is listed on the change list for the upcoming patch.
On the upside, now that the patch is out, I will be making a new batch of events, so fans of random events will again have more
That's good news. Please keep one thing in mind for us since I just had to go through and fix this for every one of the existing official events... The current 'Firaxis Method' of scaling the number of required goals is to use the number of default players for a map. That's all fine and dandy unless you like crowded maps and mod the world size files so you don't have to change it in-game everytime. So I ended up with maps with more civs AND higher requirements at the same time, it was getting tough to build 10 harbors/libraries/forges on a standard map where most civs had no more than four cities.On the upside, now that the patch is out, I will be making a new batch of events, so fans of random events will again have more
General comment: I’ve played a couple games with this MOD and liked it very much. Only one event seems completely out of place. “Healing Plants”. It happens much too early (In most cases before 3000 BC, nearly always before I found my second city) and it’s effects are a bit too strong. Maybe you should tone it down a little and delay it at least to Renaissance Era? (I find it difficult to believe that nation-wide test on human subjects were possible earlier). If you want an early event similar to “Healing Plant” you might something like “King is suffering an unknown disease. Sage/Witch claims to know the cure.” health: and/or bonuses to Palace?)
Anyway, my fix was also a cheap hack.
I took the default number of players / 2 + 2 ... cheap hackYou could say just what your fix was, you know
There's a variable in GlobalAssets.xml - called something like EVENT_PROBABILITY_DIE_SIDES or along those lines. It's at 100. If you set it to a lower number, you'll get more events - though I wouldn't recommend anything less than 50.