Imperator Knoedel
Simperator Knoedel
>Be Spain
>Build Fort on hill south of Barcelona shortly before or around the time it would be claimed by my culture anyway because it might come in handy against the Moors
>Change my mind, replace it with a mine later on
>Suddenly the hill 1 southwest of it is unowned, is in Moorish core and was previously owned by them
>Turns pass and the tile remains unclaimed
>trollface.jpg
>Decide to build a fort of my own on the unclaimed hill before the Moors get it back
>Upon completion of fort it and the tile it is on are suddenly Moorish again and my workers get kicked out immediately.
>You are welcome for the free Fort I guess, Abd-ar Rahman
That is not one, but two bugs in one: One, replacing my fort with a mine turning a neighboring Moorish tile into an unowned one, two, having a fort immediately flip to my biggest rival the second it is finished.
The 224 autosave is from right when a worker is about to replace my first fort with a mine, the 216 autosave from a few turns before, hopefully before I built the fort in the first place. Oh and it's from Dawn of Knoedel, but it can't possibly be due to anything I did seeing as I only changed XML files and didn't even touch any actual code.
>Build Fort on hill south of Barcelona shortly before or around the time it would be claimed by my culture anyway because it might come in handy against the Moors
>Change my mind, replace it with a mine later on
>Suddenly the hill 1 southwest of it is unowned, is in Moorish core and was previously owned by them
>Turns pass and the tile remains unclaimed
>trollface.jpg
>Decide to build a fort of my own on the unclaimed hill before the Moors get it back
>Upon completion of fort it and the tile it is on are suddenly Moorish again and my workers get kicked out immediately.
>You are welcome for the free Fort I guess, Abd-ar Rahman
That is not one, but two bugs in one: One, replacing my fort with a mine turning a neighboring Moorish tile into an unowned one, two, having a fort immediately flip to my biggest rival the second it is finished.
The 224 autosave is from right when a worker is about to replace my first fort with a mine, the 216 autosave from a few turns before, hopefully before I built the fort in the first place. Oh and it's from Dawn of Knoedel, but it can't possibly be due to anything I did seeing as I only changed XML files and didn't even touch any actual code.