It's fine when loading the save, it probably only occurs when first encountering the unit, or when it gets flipped.View attachment 672715
Wierd bug: mongolian trebuchet has persian flag. I noticed in editor and placed spy for a screenshot. Latest installer version with all modules.
No, but I'll see if I can get oneDo you have saves for the congress and UN issues as well?
When I try to launch the scenario from 'Play a Scenario'.When you open the file directly? Or also when you launch the scenario from Play A Scenario?
How would I do that? I installed my version of Civ 4 to a 'C:\Games\' instead of Program Files because I'd heard Program Files sometimes has access issues; what else can I change to make sure I have administrator access? Also, why would the 3000 BC scenario file work when it's in the same folder as the broken 600 AD file?This is likely in some way related to windows user/directory access permissions. Please make sure that the user running the game has read access on the directory that contains the scenario files.
I knew I wasn't crazy!The Topkapi Palace WW is not working. Save is set with an army ready to take Baghdad.
Given that Byzantium's iRefusalModifier = 20, it means that there's a 20% chance that Byzantium will refuse to talk to Arabia, in which case 7 MemoryCount is added.if chance(iRefusalModifier):
player(iOwner).AI_changeMemoryCount(self.iPlayer, MemoryTypes.MEMORY_STOPPED_TRADING_RECENT, turns(5 + iRefusalModifier / 10))
Given that Justinian's iMemoryDecayRand (type = MEMORY_STOPPED_TRADING_RECENT) = 30, it means that for every check, Byzantium has a 1/30 chance to reduce the MemoryCount by 1. To calculate in a simple way, you need 30 * 7 = 210 turns on average to clear up all MemoryCounts and resume contact.if (GC.getGameINLINE().getSorenRandNum(iMemoryDecayRand, "Memory Decay") == 0)
{
AI_changeMemoryCount(((PlayerTypes)iI), ((MemoryTypes)iJ), bFrenchUP ? -2 : -1);
}