Buildings disappear with custom era

kipkuhmi

Warlord
Joined
Aug 8, 2007
Messages
131
Hi everybody,

I've implemented a new era at the end of my "Days Of Glory" mod's tech tree ("transcendent era").
It's working without problems, except for one strange thing:

On reaching the transcendent era, some buildings and improvements become invisible. That it, they are still active, but they can't be seen. It doesn't affect all buildings / improvements, but as it seems only those with a "floor texture" (eg. generic city houses have all those street textures attached to it, and the houses are invisible. The mine improvement consists only of the mine itself with no floor texture and is visible).

Now I've already changed the two files "DaysOfGlory_CIV4PlotLSystem.xml" and "DaysOfGlory_CIV4CityLSystem" by changing ERA_FUTURE into ERA_FUTURE, ERA_TRANSCENDENT in every occurence in these two files.

Does anyone know if there's any place else where changes have to be made?

Thanks for any help!
 
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