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C2C SVN Changelog

Im not specialist in history of Austria but I think Franz Josef was terrible ruler. Maria Theresa in other hand reform Austria to be major power in Europe.

More about her:
http://en.wikipedia.org/wiki/Maria_Theresa

She is in there also.


7093 updated the culture link for Arawak, and some credits and changed to Vpre35 modname.
 
7094 update

- Changed the name of the improvement Lumberjack to Lumber Camp and recycled the button for this from PAE V as we did not have a button at all.

Now if someone could make a similar button with stone outside the tent we could tell the difference between a couple of other improvements also. Although we really need one that is pre quarry and another that is pre mine.
 
7094 update

- Changed the name of the improvement Lumberjack to Lumber Camp and recycled the button for this from PAE V as we did not have a button at all.

Now if someone could make a similar button with stone outside the tent we could tell the difference between a couple of other improvements also. Although we really need one that is pre quarry and another that is pre mine.

I was going to suggest a name change for that, though I was going to recommend 'Logging Camp'
 
7091 New civs by AAranda (I changed a little bit)

Arawak
Austria
Belgium
Benin

Those had some errors in them.

Code:
Assert Failed

File:  CvGlobals.cpp
Line:  4861
SVN-Rev:  7081
Expression:  strcmp(szType, "NONE")==0 || strcmp(szType, "")==0
Message:  type ARTSTYLE_EUROPEAN not found

----------------------------------------------------------

Assert Failed

File:  CvGlobals.cpp
Line:  4861
SVN-Rev:  7081
Expression:  strcmp(szType, "NONE")==0 || strcmp(szType, "")==0
Message:  type ARTSTYLE_MIDDLE_EAST not found

----------------------------------------------------------

SVN7099

Fixed missing ARTSTYLE_EUROPEAN and ARTSTYLE_MIDDLE_EAST.
 
Hi! I have last svn version and i checked to show power ration in the bug screen but i don't see any power ration in the game. It shows all information about my rivals but not the military power ratio. I was disabled from dll?
 
Hi! I have last svn version and i checked to show power ration in the bug screen but i don't see any power ration in the game. It shows all information about my rivals but not the military power ratio. I was disabled from dll?

A couple of the BUG options seem to have stopped working, especially any to do with the score board.
 
SVN7105

Fixed an issue with the BBAI'Buildings constructed by units' stats logging.
After an asset change this issue resulted in wrong Buildings logged and an CTD after building removal.
 
7106 update

- Remove the keyboard check from my Config
- More small icons attached to resources. Just those in Sargon and Faustmouse folders to do.
 
My internet was exceedingly slow after an update yesterday so I'll mention it now.
Updates
*A possible OOS bugfix (not compiled so will be caught on the next dll compile.)
*Yesterday - Removed Accuracy promotion access from Gatecrasher siege units.
 
Updates
- Moved Stealth Fighter to Stealth tech and removed redundant tech requirements.
- Removed redundant tech requirements from Stealth Interceptor.
- Removed redundant tech requirements from Jet Naval Fighter.
- Removed redundant tech requirements from Modern Naval Fighter.
- Removed redundant tech requirements from Propeller Fighter.
- Removed redundant tech requirements from Early Jet Fighter.
- Removed redundant tech requirements for the Modern Fighter.
- Removed redundant tech requirements from the Soviet MiG-29.
- Added Semiconductors tech requirement to Jet Fighter and Jet Naval Fighter.
- Removed redundant tech requirements from Jet Interceptor.
- Removed redundant techs from Modern Interceptor.
 
7119

I made big cleaning in units fpk files.
- resized animal textures
- removed duplicate KMF and KF files
- changed some KMF codes in CIV4ArtDefines_Unit.xml after deleteting duplcate KMFs

After this C2C loss more then 150Mb useless data.

It is possible to remove even more files (duplcated KMFs, irrelevant files, models which is not used by C2C) but this take a lot of time.
 
7119

I made big cleaning in units fpk files.
- resized animal textures
- removed duplicate KMF and KF files
- changed some KMF codes in CIV4ArtDefines_Unit.xml after deleteting duplcate KMFs

After this C2C loss more then 150Mb useless data.

It is possible to remove even more files (duplcated KMFs, irrelevant files, models which is not used by C2C) but this take a lot of time.

Excellent stuff. Remembering to remove all the related stuff when you remove something is always an issue.
 
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