denyd
Emperor
Compliments to all on this thread. Some very well thought out points and some very interesting proposals. My critics eye view of the past:
GOTM Modifications : I really like these, from the Asian flavor units to the added luxuries and resources, they create the feeling of a special game as opposed to the just a random computer selected game. Ill agree that the volcanoes and fog werent high points in this adventure, but the Minoans (w/ the Peltast) and the new Mongol units were great.
Medal Play Games: I enjoyed these, though time prevented me from being able to play all of them, they were a great reminder of the out-of-the-box game. The new victory condition was especially enjoyable.
QSC & Jason Scoring: I think the QSC is a great learning tool and should be continued and expanded if possible. Im a little unsure of the Jason scoring method (more on that later).
Since its the holiday season, I think Ill take my turn on Santas lap and add my Christmas list to this discussion on what Id wish for in the future:
GOTM: Id like to see the GOTM grow with new flavors (terrains packs, new units, new opponents, etc). This is meant to be a special type game above and beyond the random computer generated ones. The GOTM should probably stick to standard size maps and 6-10 AI. No set victory condition. Games running from 1st of current month to 15th of next month. Develop a new scoring system that gives points for achievements (similar to QSC scoring) and victory date. This would allow retirements to be submitted for those unable to finish.
Medal Play Games: Keep these to out-of-the-box units/rules/opponents with special victory conditions for flavor (5CC, Economic Victory, Always at War, etc ). Playing 1 game per month (15th-15th schedule), with 2 tournaments per year. Use standard or smaller maps with 5-7 AI to allow for quicker games. Each game would have a large bonus (50%) for the targeted victory, with a quickness of completion bonus.
GOTQ: Add a new Game of the Quarter. This would be for the people with extra time or for those with only time for 1 game a quarter. Use large/huge maps with 16+ opponents. No targeted victory condition. Use a similar scoring method as GOTM without the victory date component to give those who enjoy milking a target. Modifications would be optional (without modifications, these could be High Score Hall of Fame candidates).
Rankings: Id like to see 3 different sets of rankings:
1-GOTM Leader Board using a weighted system (current highest ) for GOTM games only
2-Medal Play Leaders by category (Predator, Open, Conquest) for the current Tournament only
3- All Around Leader Board combining 1&2 with GOTQ leaders
Conquests: After the FP & GPT bugs are fixed, Id like to see conquests added to the GOTM, if possible. I dont want to see the Mac community shut out, so the original Civ GOTM should continue until there is a CFC version for them. At some point (June), it might make sense to phase out the PTW component. With a new scoring method it should be possible to compare the different versions.
Thats my list :santa:, I know its a lot and Id be happy if the GOTM just kept moving forward with whats already there, but these are the holidays, so why not wish for it all.
GOTM Modifications : I really like these, from the Asian flavor units to the added luxuries and resources, they create the feeling of a special game as opposed to the just a random computer selected game. Ill agree that the volcanoes and fog werent high points in this adventure, but the Minoans (w/ the Peltast) and the new Mongol units were great.
Medal Play Games: I enjoyed these, though time prevented me from being able to play all of them, they were a great reminder of the out-of-the-box game. The new victory condition was especially enjoyable.
QSC & Jason Scoring: I think the QSC is a great learning tool and should be continued and expanded if possible. Im a little unsure of the Jason scoring method (more on that later).
Since its the holiday season, I think Ill take my turn on Santas lap and add my Christmas list to this discussion on what Id wish for in the future:
GOTM: Id like to see the GOTM grow with new flavors (terrains packs, new units, new opponents, etc). This is meant to be a special type game above and beyond the random computer generated ones. The GOTM should probably stick to standard size maps and 6-10 AI. No set victory condition. Games running from 1st of current month to 15th of next month. Develop a new scoring system that gives points for achievements (similar to QSC scoring) and victory date. This would allow retirements to be submitted for those unable to finish.
Medal Play Games: Keep these to out-of-the-box units/rules/opponents with special victory conditions for flavor (5CC, Economic Victory, Always at War, etc ). Playing 1 game per month (15th-15th schedule), with 2 tournaments per year. Use standard or smaller maps with 5-7 AI to allow for quicker games. Each game would have a large bonus (50%) for the targeted victory, with a quickness of completion bonus.
GOTQ: Add a new Game of the Quarter. This would be for the people with extra time or for those with only time for 1 game a quarter. Use large/huge maps with 16+ opponents. No targeted victory condition. Use a similar scoring method as GOTM without the victory date component to give those who enjoy milking a target. Modifications would be optional (without modifications, these could be High Score Hall of Fame candidates).
Rankings: Id like to see 3 different sets of rankings:
1-GOTM Leader Board using a weighted system (current highest ) for GOTM games only
2-Medal Play Leaders by category (Predator, Open, Conquest) for the current Tournament only
3- All Around Leader Board combining 1&2 with GOTQ leaders
Conquests: After the FP & GPT bugs are fixed, Id like to see conquests added to the GOTM, if possible. I dont want to see the Mac community shut out, so the original Civ GOTM should continue until there is a CFC version for them. At some point (June), it might make sense to phase out the PTW component. With a new scoring method it should be possible to compare the different versions.
Thats my list :santa:, I know its a lot and Id be happy if the GOTM just kept moving forward with whats already there, but these are the holidays, so why not wish for it all.