Can you make the lua.log file not truncate file paths?

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Chieftain
Joined
Jun 10, 2015
Messages
35
I configured Civ V to log errors like the Civ wiki shows, but the problem mod's location is truncated and I don't understand how to make it not be truncated. Is there a way to do this? Thanks.

The game crashing bug:

[762555.953] Runtime Error: [string "C:\Users\William\Documents\My Games\Sid Meier..."]:68: attempt to call global 'load' (a nil value)
stack traceback:
[string "C:\Users\William\Documents\My Games\Sid Meier..."]:68: in function 'BuildingYieldFromGreatWorksInBuilding'
[string "C:\Users\William\Documents\My Games\Sid Meier..."]:86: in function <[string "C:\Users\William\Documents\My Games\Sid Meier..."]:84>
 
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