ok, been trying for a long time with the C3C editor to try to find ways and means to make the AI produce and stack and use all the land bombarding units familly well ofensively in the game like the human player does use them.
for the production side , well assigned some improvements to build them so that indeed over came the AI not producing much of them , but the only way it seems to me after many kinds of tests the AI use them well is when the bombard range is increased to 4 and indeed the fighting becomes very entertaining and challening.
well that soultion is cool if ur playing on huge or large maps with 4 or 5 civs 6 as maximum but not cool if u wanna play on any world map where u can't just increase the bombard range cos then it would be not real firing from one side of the mediteranean to the other side just in one shot it becomes more like super bombard land units...lol......
My questions here since i hope am asking this in the right forum .does anyone know about any other solution regarding this thing ?? since i would imagine many mod makers tried to fix this thing , i have tried many other solutions like making them the only land units that can pillage or the only land units that are invisible and can detect invisible too even tried to gave them some defense points only and radar ability too all of them i even thought of just making them cruise missiles like a one shot thing with high bombardement thing but didn't feel right at all to me
Also increased there costs dramtaticly too so human player can't just build huge amount of them , am left with one option now is to cripple down there bombardement strengh and take the ROF of them so that things don't become easy once u have a Stack of them ......any ideas or comments would be much appreciated .
thx
for the production side , well assigned some improvements to build them so that indeed over came the AI not producing much of them , but the only way it seems to me after many kinds of tests the AI use them well is when the bombard range is increased to 4 and indeed the fighting becomes very entertaining and challening.
well that soultion is cool if ur playing on huge or large maps with 4 or 5 civs 6 as maximum but not cool if u wanna play on any world map where u can't just increase the bombard range cos then it would be not real firing from one side of the mediteranean to the other side just in one shot it becomes more like super bombard land units...lol......
My questions here since i hope am asking this in the right forum .does anyone know about any other solution regarding this thing ?? since i would imagine many mod makers tried to fix this thing , i have tried many other solutions like making them the only land units that can pillage or the only land units that are invisible and can detect invisible too even tried to gave them some defense points only and radar ability too all of them i even thought of just making them cruise missiles like a one shot thing with high bombardement thing but didn't feel right at all to me
Also increased there costs dramtaticly too so human player can't just build huge amount of them , am left with one option now is to cripple down there bombardement strengh and take the ROF of them so that things don't become easy once u have a Stack of them ......any ideas or comments would be much appreciated .
thx