angelitocarc
Chieftain
- Joined
- Feb 4, 2011
- Messages
- 24
any help? every time i start playing this thing appears
Ok, thought about it more, and realized it COULD be an incompatible dll? I'm not sure, but try this:
DLL UPDATE
This is a more in-depth adjustment of the ai build priorities. Finally, no more culture building out the gate, no more cities getting stuck building nothing, just a whole lot of lethal. Civs should be a bit harder to keep up with now.
Implementing: You can place all four of these in your assets file if you like. You'll need to rename the one that applies to your current build (this is savegame compatible provided you are using either straight v9 or earlier or v10 or later.) When you rename the appropriate file, just remove the '.' and everything after it AFTER .dll (don't use the debugger files unless you want a very slooooow game where you need to hope out of the game every so often to close out an error window)
In otherwords, most of you will take cvgamecore.dll.v10 and rename it to cvgamecore.dll
This means you should probably first go in and rename the cvgamecore.dll that's already IN the assets folder to 'cvgamecore.dll.backup' or somesuch.
Any confusion here?
Anyhow, here's the download!
OK i have Beta 10.1 and the NEW dll, crashes the game right away as soon as it is supposed to start, poof CTD.
EDIT: OK i tried v10 and it CTD as i mentioned above, in my Beta10.1.
But then i tried v9 and it worked? Then i tried a NEW game and this one CTD, also?
EDIT EDIT: OK this is weird, so i went through both again, v10 definitely CTD's, but this time v9 started even when i tried a NEW game
Ok, then you haven't used the NO_ASTROPEDIA option in v10... I was under the impression you had.
This then means that v9 applies to everyone.
I just wanted to mention that my problem (ctd during initialization/map generation) disappeared as soon as I turned the 3GB switch on. So it probably was just some (very early) memory problem.
Just downloaded version 10.1 BETA and installed it; whenever I try to start a Custom Game or Custom Scenario, I get CTD when initializing graphics, with a MAF error message displayed sometimes (other it simply CTD). If a try a pre-made scenario, it loads with no problem at all.
I'm running this on a Phenom II X4 955, 4 GB RAM, GeForce 260 GTX with up to date drivers, 32-bit Win XP SP3 up-to-date, and the 3GB Switch ON.
I could run other previous versions of ROM, AND and even C2C without suffering similar problems; any ideas or clues about what could be happening?
I'm not totally newbie at C2C, have been moving around for some months, downloading and playing older versions, but I don't participate too much here, in the forum.
Trying the UPDATES you've pointed out, I'll post the results. I had got first of them, related to the XML, but was missing the second, related to DLL's.
EDIT: No luck at all, I've applied the v9 DLL from the update, and still CTD when initializing custom games.
Yes, renamed as the original DLL and no need to delete the other files in archive, because I even didn't extract them.
@Joe: The new dll IS savegame compatible.
@marcgarc: try the v10 then. You may have updated yourself into the NO_ASTROPEDIA option.
Ok, all four DLL's extracted into
...\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Assets