Some notes for the updated version.
*Many parts are reworked and adjusted, but this doesnt mean everthing is perfect.
Due the lack of playtime, we cant say that the balance is now perfect.
There will be still some mislinked textentries, due the fact that this mod is just to big.
Anway a huge part of the text is reworked and updated with all the new features.
*The Policy System is reworked and updated with one new complete branch.
The Supply Management Branch, will support the ability to gain extra resources and also support Gold and Production focus in your empire.
In a number i would guess more then 50 new policies are added, many new unique features are included.
*The loading time of the mod is now back to normal, it will still be more then in vanilla but we erased the loading issue, this was a problem with hardcoded vanilla features.
Big thanks to Gygogen
*Many new Specialists are added and are included in almost every aspect of CCTP.
Due the lack of Artist. we use many vanilla art as placeholder for them.
This will change later, when we start with the cosmetic of the mod.
*Buildings and Wonders are updated and support the new features.
*Ai is improved and should now do a better job, at least we hope this
*Cultural Capitals Mod by Moaf is included, we will overwork this feature later when other parts are done.
*Global Warming Mod by Frame Architect will also be included. Several changes to CCTP are done to make this mod more compatible.
So this are the most important changes, there are a lot more but i already mentioned them in my post on this thread.