Civ Chemist
Chieftain
- Joined
- Jun 9, 2019
- Messages
- 98
We have all seen that barbarians are way more aggressive since the June patch (apparently was bugged before). But I was wondering if there has been changes to how barbs spawn. The way it used to work was that once a scout discovers a civ/city states and reports back to the camp new units will spawn. But now I have seen multiple times units spawning even if the scout has been defeated or is just wandering around somewhere on the map and is nowhere near the camp. Is this a bug or is there now a timer that units will spawn after a certain number of turns even if the scout has not returned?