zaloglu2211
Chieftain
Is it possible?
Do you mean giving the city away to a different civ, or changing the data 'tagged' to the city for who originally constructed it ?Is it possible?
true but i never said it did. however unit:SetOriginalOwner(playerID) might do the trickNeither does gifting units
that's an interesting sledgehammer workaround, but aren't there things such as trade routes which can't be restored ?If the OP really needs to change the original owner, the details of the city can be saved (name, plots, buildings, etc, etc), the city can be killed, and a new city founded, and the details restored.
i thought the OP's question was about changing a city's ORIGINAL owner, not its CURRENT owner. say persia captured city originally founded by zulu, original owner is zulu and current owner is persia. hypothetically changing original owner to say rome (if city:SetOriginalOwner(playerID) was exposed to Lua) should have no ill effect on trade routes.Yep, sledgehammer indeed, but only about as big as modding the DLL to do it.
Trade routes are suspect anyway, as if you could change the ownership of a city directly, you could end up with an international trade route between two cities belonging to the same player