Changing multiplayer turn mode after game has started

bmaupin

Chieftain
Joined
Aug 12, 2017
Messages
26
Has anyone successfully changed the multiplayer turn mode after the game has started? If so, what mode did you change from and what mode did you change to?

I'm asking because I created a small app for changing some of the game options after a game's already been started. One of the features I implemented was the ability to change the turn mode for a multiplayer game, based off this post: Civilization V: How to change the turn type of a started game, which seems to indicate that this should work.

But I've had a few bug reports for people having problems with this. For example:

I changed the turn order from simultaneous to sequential in a 1 vs 1 Internet game. Now, when I load the modified save game, and both players re-join, something is wrong. Both players are always waiting for the other to continue. It is impossible to make a turn on either side to continue the game.
https://github.com/bmaupin/civ5save-editor/issues/5

Or:
played this multiplayer game and host started it with wrong turn mode (hybrid). found out about this editor later around turn 100 and changed it to simultanious. we played fine but when i saved it and tried to reload it, it just crashes after the load.
https://github.com/bmaupin/civ5save-editor/issues/7

Since I typically only receive feedback for things that don't work, it's hard to know whether these are just isolated instances or whether this is actually something that just isn't possible to do. If it's the latter, then it might be better for me to remove this functionality from my app.

Thanks!
 
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