Alright, the second post is updated with the maps above.
I also changed a few very small things on most maps (ie: renamed the Sicilian Ragusa to Syracuse, as we don't want to have 2 Ragusas in the game, etc.)
So please base your further changes on those maps
After a quick check in all the maps, I have to say, that these are coming along pretty nicely
Good job on them, everyone!
We may expand the polish map inside Germany (as it was that way in the previous version), expand Poland and Lithuania to reach the Black sea coast, and add a few more german names in eastern Hungary and in the northern Balkans (I may do this, as I plan to update the austrian map when I finish my changes on the hungarian city names), but otherwise I really like how the maps are developing with each update
Attention anyone who is updating North Africa name maps:
I just remembered that I made this updated Arab/Cordoban name map at the same time as the new Maghreb. Might be useful as reference, and so that all maps are synchronized with each other.
My apologies, it was a compromise since the French map was radically different. The German map is a bit controversial, especially that Hamburg-Bremen area down to Braunschweig, Paderborn, etc. The other changes I made were more agreeable, I think, removing cities such as Soest? Havelburg? The Strasbourg to Freiburg area was also a mess, but I think I reached a conclusion that makes the most sense. The map took forever, I don't want to go back to the original German map that was pretty unorganized in the Western edges. I changed nothing East of Schwerin. It probably should be discussed further before the Dutch and Spanish maps are made for the area, I'll hear the arguments. Hamburg on the coast? I don't know about that one, I think that AbsintheRed should hear more opinions on that than our own. Tell me in detail everything else you thing is wrong about the map.
You probably used recent German maps, which maybe isn't the best way to start this map, since every second City in Germany was bourned in the 30-Years-war, and so Cities important today were small towns in the middle ages and vice-versa.
Essen, for example didn't grow to be a city till the 19th century (population in 1800: 3000; population 1900: half a million), and is thus outside our timeframe, it shouldn't appear in our map at all.
Soest, on the other hand, was a pretty big City in the middle ages, while it isn't really of note today.
Check out the top of this page:http://de.wikipedia.org/wiki/Liste_der_gr%C3%B6%C3%9Ften_deutschen_St%C3%A4dte.
For Hamburg: it maybe isn't on the coast in real life, but neither is Rome, London, Bordeaux, Sevilla, etc. - you get the picture. But it has a seaport, and is one of the biggest ports in Germany (or Europe), so it should be on the coast in the Game.
Great! I'd like to do the Spanish map in Italy and the French/German areas next, so I'm waiting for that upload.
Well, some Issues:
Spoiler :
You probably used recent German maps, which maybe isn't the best way to start this map, since every second City in Germany was bourned in the 30-Years-war, and so Cities important today were small towns in the middle ages and vice-versa.
Essen, for example didn't grow to be a city till the 19th century (population in 1800: 3000; population 1900: half a million), and is thus outside our timeframe, it shouldn't appear in our map at all.
Soest, on the other hand, was a pretty big City in the middle ages, while it isn't really of note today.
Check out the top of this page:http://de.wikipedia.org/wiki/Liste_der_gr%C3%B6%C3%9Ften_deutschen_St%C3%A4dte.
For Hamburg: it maybe isn't on the coast in real life, but neither is Rome, London, Bordeaux, Sevilla, etc. - you get the picture. But it has a seaport, and is one of the biggest ports in Germany (or Europe), so it should be on the coast in the Game.
I will look further into it when i'm done with Byzantine and the Ottomans, just that for now.
Yeah I know. Sry :/
But I still don't know what to do with the Iberian peninsula and North Africa.
The whole NW part of Africa should be moved 2-3 tiles south, and the Iberian peninsula reshaped
And the bigger work would be after that, with moving all the indy/barb cities, civ starting points, and modifying every hardcoded thing which is connected to that area
Yes, the tilt is obvious, sadly. It's been discussed many times, but efforts to redo/fix it have either never started or been abandoned. I want to help you with the reshaping if you do go through with it, logic would indicate that we have a tilt because Africa goes much too far North. Right now, the tile for the city of Tunis is exactly where it needs to be, everything West of that is inaccurate.
I'll start by redoing the African coast and uploading it for opinions.
Agreed, the problems starts west of Tunis
Actually this is on my to-do list for months, so I already made a couple first drafts. The last one about a week ago
You can of course upload your version, every ideas are welcome
I'm only hesitating, if these changes worth the amount of work we have to put in it or not...
And if we decide to do it, should we start such bigger changes before the release of Beta 12?
I'm in the process of updating the first posts
The recent changes (with the last one who edited):
French/Burgundy - Voyelles
Genoan - Morholt
Venezian - Michael Vick
German - Michael Vick
Poland - Morholt
Sweden - Morholt
Norse - Morholt
Lithuanian - Morholt
Did you look at Voyelles' latest map? It's inconsistent with the German map. I thought it was just spelling changes, a lot cities are actually replaced. The place where the French AI founds Reims half the time is now Meaux. Brest only has one tile, in it's exact location, the tile South of it is now Quimper. This makes it inconsistent with the English map as well. The tile that is supposed to be Strasbourg (with the roman village improvement on it) is now Selestat. No doubt these locations are very precise but I'd prefer Reims to Meaux instead of single tiles for every city.
@Voyelles, what were the spelling changes made in the map?
I did a revision of the French map, not just a spellcheck. Let me take you through the main points.
The city of Brest has been restricted to its geographical location as Quimper, Morlaix and Lorient are worthy of inclusion. In particular Quimper is an ancient cathedral city and to this day the main administrative center of the area. No doubt the English map needs merging, but this is the point of this exercise after all (side note, the English map has an awful Wales choice as it lacks Cardiff, but I digress..)
Similarly, Meaux is more than worthy of history for its status as an ancient cathedral city and significance in the French wars of religion, which fall within the remit of this mod. This maintains the balance of historicity and notoriety, especially as the AI does favour the retained Reims tile for the purposes of city placement.
Finally, the Alsace/Lorraine does need finalising, I have made some revisions to take off Schlestadt/Selestat and reinstate the west-of-Rhine Baden-Baden until we find a better way. The area is problematic due to awkward river placement - let's try and find a satisfactory solution, especially viz the Trèves/Trier and Baden-Baden tiles.
As a side note, shouldn't Heidelberg be somewhere on the German map?
Thanks for the comments, this update is looking crunchy!
Did you look at Voyelles' latest map? It's inconsistent with the German map. I thought it was just spelling changes, a lot cities are actually replaced. The place where the French AI founds Reims half the time is now Meaux. Brest only has one tile, in it's exact location, the tile South of it is now Quimper. This makes it inconsistent with the English map as well. The tile that is supposed to be Strasbourg (with the roman village improvement on it) is now Selestat. No doubt these locations are very precise but I'd prefer Reims to Meaux instead of single tiles for every city.
@Voyelles, what were the spelling changes made in the map?
Just think, with this map, if Marseilles was to be razed in the early game, as it does occur about 5% of the time, Marseilles only having one tile means that we might never see Marseilles in the game again but be forced to look at Arles!
We just can't have every single town in the city name map.
Finally, the Alsace/Lorraine does need finalising, I have made some revisions to take off Schlestadt/Selestat and reinstate the west-of-Rhine Baden-Baden until we find a better way. The area is problematic due to awkward river placement - let's try and find a satisfactory solution, especially viz the Trèves/Trier and Baden-Baden tiles.
If the main RFCE Europe map needs some improvements, this is the right time to update it (before the city name maps are finished)
So everyone, feel free to suggest changes if you find a problematic area
I was away from modding from mid March till the end of May.
Tried to check everything what happened during that time, but I probably missed a few things
Anyway, all the proposed map changes should be addressed now
So, if we are at this, any other river changes needed in the german-french area?