Bhruic said:
You're wrong on that front. Despite what many people wish to believe, it is incredibly hard to sell a game with mediocre graphics to the general public. Not having 3d graphics would have been worse for this game than having all the bugs it has. The days of "good gameplay" selling games is long past.
Funny you said that.
In our CompSci common room, a while ago, there were rants that new gamers are not nearly as patient as those before them, nor do they appreciate gameplay. All they really care is look at the pretty graphics.
It seems that when Moore's law had made real-time 3D graphics possible, at the same time, people's attention span has decreased dramatically (not saying Moore's law caused it), and there's this lack of care for gameplay, as if they are not, or don't care to be intelligent enough to figure out games anymore.
There are people that spend years playing Nethack and trying to win, and yet for almost everything in Nethack, there's an explanation for it. And guess what? Nethack can be played on a text terminal a least a decade ago...
Are the new gamers simply have no patience and only care for pretty graphics? I hope not, but cynicism is telling me that's probabbly the case. Otherwise, game companies can't really get away with a broken game with pretty graphics.
That being said, there is some level in the validity of differing PC hardware, and frankly, the quality of parts and the stablility of said PC. At my last heckdesk (I'm being PG13 here) job, there was at least one machine with a power supply that failed that none of the IT guys figured, and two motherboards with leaking capacitors. And frankly the parts weren't particularly quality. Friend of mine that worked a few years ago at HP wouldn't touch their hardware with a 10-foot pole. I've had RAM that even cause Linux crash inexplicably. These are problems that developers can't really guard against, and the average gamer might not even know. And it is sad, and very frustrating to see zealous tards that goes "it works fine for me, so nah nah nah!".
I had a minor complaint with Civ 4 before I shelled out for a new video card (mine was old enough anyways), and it wasn't any of the crash to desktop, or unable to render terrain or such. But I can at least emphasize with people having more serious problems. Also it is a shame that Firaxis made the game had such a stringent 3D requirement that simply kept a good portion of gamers (fans even) from playing the game. Instead of making everything look pretty, they could have dialed down the 3D requirement, do some more time on debugging, testing, and profiling to make the engine more efficient and there will simply be less dissatisfied people. Too bad dissatisfaction doesn't do much to influence game companies anymore.