Civ 7 - Unique Units top 7 choices

There is also a direct link between the conquistadores and the Spanish infantry in Europe: The Conquistadores were armed with arquebus, crossbow, halbard, pike and sword - the same weapons of the first Colunelas in 1493 and Tercios in the 1530s. The Tercios ended up all pike and shot, but not until the last 20 years of the 16th century.

The only difference between Conquistadores and Tercios was numbers: there wasn't anywhere in the New World they needed a 3000-man unit, or could support and transport such a force easily in the 16th century . . .
so Tercios and Conquistadores are eclipsing each other? (in addition to their similiar equipments) ..m mmm if there's a reason to keep BOTH units. what's your solution?
since Conquistadores did actually make uses of native elements to make up of their lack in original numbers. not sure if they were better proficient in small group combats that requires weapon skills (especially swordsfightings, something later proven not possible as Tercio, and this eliminated Roderero entirely from Tercio units.).
 
Streltsi have the advantage of being a strictly Russian unit, developed by Ivan IV, and their peculiar combination of musket and single-bladed axe was not used by anybody else.
Of course, this is not the case. Even if we take the berdyshs, the Poles tried to copy the copied a set of weapons of the Streltsy.

The gulay-gorod, on the other hand, was only used for about half a century (roughly, 1530s to 1590s) by the Russians
You are confusing the application of a "technique" with the application of a term. The term "Gulyai-gorod" really disappeared in the 1590s. But the "technique" itself is not.

was originally simply a siege device (allowing troops to get closer to the walls before an assault) and was also used by with more effect in field battles by the Hussites (as the wagenburg) and by the Zaporozhian Cossacks
The original Russian Gulyai-gorod has nothing at all to do with Hussite carts, much less improvised barriers of wagons in the style of the Cossacks.
Mother Russia quickly realized that scaling is extremely advantageous for such barriers - the larger the area is fenced, the fewer meters of fencing are needed for each square meter inside. As a result, Instead of a "combat Hussite wagon", a team of horses (or a ship, it doesn't matter at all) carried quickly installed shields. With its own nuances – shields, for example, also covered horses. This lost out in the speed of deployment, but dramatically gained in the useful length of the barrier. And, of course, even more in the area of the protected area. The size of which could be huge.

Cossacks have affiliated themselves with Russia only since Catherine the Great: before that they were allies as individual hosts and before that they were anti-Russian, resisting Russia's expansion into the modern area of Ukraine and North Caucasus.
This is an alternate history beyond fantasy. Even if we take personally the Ukrainian/ Zaporozhian Cossacks, then under Catherine there was ... the liquidation of the Zaporozhian Sich, with the sending of loyalists to the North Caucasus. At the same time, any independence of the Cossacks was eliminated already during the Northern War. The Russians successively destroyed two Sich in 1709 and 1711 and forbade restoration until the 1730s, when the Cossacks were allowed to return from the Crimean Khanate.
Under the condition of mandatory regular service in the border troops and under the supervision of Russian troops entrenched right in the Sich.

In fact, when the Cossacks were most unique, as light lancers in the 17th and early 18th centuries, they were anti-Russian.
This is especially wonderful.
1. The "Lancers" were the Russian Don Cossacks. At the same time, if you consider the Bulavin uprising under the official slogan "let's free our Russian tsar from bad German advisers" to be "anti-Russian", then what is, for example, the Fronde? A anti-French uprising?

2. The Ukrainian Cossacks in the middle of the 17th century and even later are not only not "lancers", they are (overwhelmingly) not cavalry at all. For example, the problem of the Khmelnytsky uprising is precisely the shortage of cavalry, which was played by either Russians or Tatars.

he Cossacks after the Napoleonic Wars (the period that Civ VI models them as 'Cavalry replacements") they were indistinguishable from ordinary light cavalry of the period.
That's not so. The Cossacks used the pike up to and including the First World War and the Civil War.

This is a pan-European "unit".

All the cavalry Peter the Great raised were dragoons
With In fact, mounted grenadiers at first "inside the dragoon" regiments, and since 1709, existed separately.

first, they dismounted to fight,
Not often in a field battle. And this is what distinguished them from the European dragoons, which in that era were still considered mainly as riding infantry.
The nuance is that by the 18th century, Russians had been practicing shooting from a horse for more than half a thousand years. However, this did not prevent almost any Russian cavalry, not only dragoons, from dismounting in case of a real need.

Second, Pet er combined them with mounted infantry into a Corps Volante or "Flying Column"
In fact, he simply changed the traditional "unit" into a European costume. Horse Streltsi, for example, have been known since the 16th century.

Unicorns - mid 18th century Field Artillery that combined the effects of field cannon and howitzers. Could be Field Artillery with an extra Siege Bonus against walls and cities.
In reality, the main "effect" of the howitzers of that time was not a specific trajectory, but the ability to use explosive charges. The unicorn was doing the same thing. But he shot twice as far. At the same time, there were no siege-field unicorns. They are either field or siege.

Yegerskii - Russian 'Jagers, or light infantry of the lat e 18th century. Not particularly good as light infantry compared to the French
Is this a joke? The French of that era lost the war of small detachments with a monstrous crash, in case you haven't noticed. And not only in terrible Russia, where, as you know, man-eating polar bears roam the streets, and the snot of a European freezes right on the fly. In July. But also in Europe 1813-1814.
Actually, the campaign of 1813-1814 itself became possible due to the activity of the Cossacks and light units. For the Europeans did not even think of rebelling against Napoleon without an obvious incentive in the form of Cossacks "partisan" right in the center of Berlin.

or British,
I'm sorry, but the realism of the British tales is well known from the Crimean War. For example, the magical transformation of a squadron of Hussars into a regiment of fiercely attacking Cossacks is the norm there. It's not that the rest of the armies are completely honest, but it goes beyond "continental" standards and decency twice.
In other words, the British lyrics about the epic victories of a handful of light infantry over the battalion of the French, etc. without documentary confirmation, on the other hand, are interesting only as an example of the stupidest lies.
 
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Cossacks should be more of mercs.

I hope this is a joke. Because in reality, the Cossacks were a population group for which military service was mandatory, and much longer than for non-Cossacks.

Russian 'Nossack' cavalry (regular light or medium cavalry that's NOT cossack and thus recruited from regular stock and not Ukrainian subjects, also organized regularly as regiments and not hosts.) charging French Cuirassiers in 1812

Do you seriously think that the irregular units of the Russian Empire/Cossacks were recruited only or mainly from... Ukrainians?
I have a BIG surprise for you. If we take the 1812th, then 15 regiments of Ukrainian militia, proudly called Cossacks for advertising purposes, were "a little" lost in the huge mass of the imperial irregular cavalry. Overwhelmingly ethnically Russian. As well as Kalmyk, Bashkir, etc.
And yes, if all these years you thought that a bearded man in a fur hat from the same Civilization 4 was a Ukrainian Cossack, then it was very, very strong…
 
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But still Conquistadores NEVER has been deployed in Italian Wars. (and there, Spanish 'Tercio' emerged and they should instead replace Conquistadores).
so what's reason to keep them around and how will you design this unit if you insist on keeping it? (class, capabilitiess)
Again the whole civ design is above any unit, Spain is the "Colonial Conquest" civ. If we want an Italian Renaissance civ, we can just have an actual Italian civ. There is not point into turn a historical global power like Spain into another regional civ for Europe when we can have things like Italy, Bohemia, Hungary, Switzerland, Lithuania, Austria, etc. There are plenty of options for infantry uniques for Renaissance like the mentioned Streltsy.

Then what class and capabilities for Conquistador?
Conquistadores were relative small groups of adventurers exploring far unknow lands, so the answer should not be difficult to be guess. Recon unit, and they unique abilities could be some of the next:
* Some better stats than the regular Recon unit.​
* Overall bonus when they are overseas (in a different continent that yours capital).​
* Diplomatic ability like count as emissaries to take over vassal city states.​
* Can recruit auxiliar native units when they are on oversea lands. This can be linked to cities that were conquered or vassaled by another civ.​
* Religion conversion bonus and/or abilities.​
* If supplies are part of the combat system is to be expected that Recon units in general and Conquistador in particular have better supply range or even not supply requirement at all.​
* Even a huge gold pillage bonus would be thematic for Conquistadores.​
The combination of some of these for a recon unique provide a unit that that provide a reason to explore (new continents), expand (their religion), exploit (native discord) and ...exterminate ( :shifty: ), a terrible human tragedy but not to be ignored like we wont ignore Mongol cosquest.

Now come the question, what Tercios provide?
A better stats Pike and Shoot do not help the Spanish civ to be something different to just another actor for the local European wars. Even your idea of converge different lines waste the possibility to for example have Rodeleros as an unit that when stacked or next to (depending of CIV7 combat system) Pikemen and Arquebusier/Musketmen provide some huge bonuses, something that would actualy refer to their combination of three units.
 
That's not so. The Cossacks used the pike up to and including the First World War and the Civil War.
Which is why I repeat, they were indistinguishable from everybody else's light cavalry. The British issued lances to ALL their light cavalry until just before World War One. The Germans issued lances to all of their cavalry of every type until the late 1920s, almost a decade After World War One. The French Cheval Legere were light cavalry lancers until World War One. Cossacks had distinctive costumes, but then so did Hussars, Cuirassiers, and every other fancy dress mounted unit.

About Dragoons. From the mid-17th century European armies were classified as consisting of "Horse, Foot, and Dragoons" because dragoons rode to battle but (supposedly) fought dismounted. However, by the end of that century in French, English and German states' armies the dragoons were already taking on more and more of the characteristics of regular cavalry, helped by the fact that regular cavalry like Carabineers and even Cuirassiers were being issued carbines and pistols for mounted fire and dragoons were starting to carry sabers or swords for mounted melee.

Now, about the Russian Dragoons:
Peter I's decree of 8 November 1699 established 29 infantry and 2 dragoon regiments.
The reorganization of 1704 added 1 more infantry and 14 more dragoon regiments. Each dragoon regiment was to have 11 dragoon and 1 mounted grenadier companies. In 1704 - 1705 they began combining the separate mounted grenadier companies into Mounted Grenadier Regiments, but the Mounted Grenadier Regiments did not become permanent organizations until after 1708.
According to the official table of 1720, the Russian Army consisted of 30 Dragoon Regiments and 3 Regiments of Horse Grenadiers, each regiment of 10 companies totaling overall 37,851 officers and men. In addition, each Russian dragoon regiment was authorized up to 8 accompanying light guns or mortars, twice or more what was authorized in any other European army even for infantry units - a sure sign that they were expected to do most of their fighting dismounted.

In 1708 Peter combined 8 regiments of dragoons with his Guards infantry brigade mounted on horses to catch and destroy a Swedish column of 4000 supply wagons and 8,000 reinforcements trying to reach Charles XII's army in Ukraine. This battle, fought at Lesnaya, was fought almost entirely dismounted by both the dragoons and the Guards infantry, because they selected a battlefield of very close, wooded terrain to hinder the Swedes' 'ga pa' assault tactics.This Russian force was referred to in contemporary Russian accounts as a Corps Volante, or 'Flying Corps', and writings in the 1980s in Soviet journals referred to it as the prototype of the Operational Maneuver Group.
In reality, the main "effect" of the howitzers of that time was not a specific trajectory, but the ability to use explosive charges. The unicorn was doing the same thing. But he shot twice as far. At the same time, there were no siege-field unicorns. They are either field or siege.
Sorry, when the howitzer was invented in Sweden in the early 1690s it was specifically to achieve a high, arcing trajectory to deliver explosive 'bombs' over walls into towns during sieges. It was, basically, a Terror weapon against the civilian inhabitants of towns and cities. When it started being used as field artillery shortly afterwards, one of its uses was to attack enemy formations behind hills and other obstructions BUT this was later (mid-1700s and on) taught in the technical artillery schools in France and Britain as a 'last resort' because of the inaccuracy of the howitzers and unreliability of the fuzes.​
The 'Unicorn' was issued in 1 and 2 pud sizes for field, 5 and 10 pud sizes for siege, as listed in the 1720 table of the Russian Army. In game terms, there's no reason to make two units out of them.​
Is this a joke? The French of that era lost the war of small detachments with a monstrous crash, in case you haven't noticed. And not only in terrible Russia, where, as you know, man-eating polar bears roam the streets, and the snot of a European freezes right on the fly. In July. But also in Europe 1813-1814.
Actually, the campaign of 1813-1814 itself became possible due to the activity of the Cossacks and light units. For the Europeans did not even think of rebelling against Napoleon without an obvious incentive in the form of Cossacks "partisan" right in the center of Berlin.
Alternate History 101.

The French lost the war of Big Detachments by taking on the entire European continent for 16 years and throwing way hundreds of thousands of men in battles like Aspern, Wagram, Leipzig, Dresden and Borodino and Campaigns like Spain 1809 - 1813 and Russia in 1812.

As for terrible Russia, the winter in Moscow is colder than in western Europe south of Scandinavia but not as cold as northern Minnesota or Montana in the USA and the only man-eating bears roaming the streets of Russia today are wearing FSB uniforms.

The campaign of 1813 became possible both because Napoleon had thrown away a half million men in Russia the year before and because both Prussia and Austria had been preparing for it for years before that. Austria prematurely fought France in 1809 and got beaten, but gave Napoleon his first major battlefield defeat at Aspern. In Prussia, preparations for the 'Liberation War' started in 1810 with new officer's training schools and the Krümper system to dodge French restrictions and train a mass of reservists. Note that in 1809 and 1810 Russia was an Ally of France, not any liberator of anybody. In 1813 the combination of Prussia, Russia and Austria proved too much for the French who lost the largest battle of the war at Leipzig. Note also that in the 1813 campaign, Austria provided more troops than Russia did, even including the Cossacks.
 
Again the whole civ design is above any unit, Spain is the "Colonial Conquest" civ. If we want an Italian Renaissance civ, we can just have an actual Italian civ. There is not point into turn a historical global power like Spain into another regional civ for Europe when we can have things like Italy, Bohemia, Hungary, Switzerland, Lithuania, Austria, etc. There are plenty of options for infantry uniques for Renaissance like the mentioned Streltsy.

Then what class and capabilities for Conquistador?
Conquistadores were relative small groups of adventurers exploring far unknow lands, so the answer should not be difficult to be guess. Recon unit, and they unique abilities could be some of the next:
* Some better stats than the regular Recon unit.​
* Overall bonus when they are overseas (in a different continent that yours capital).​
* Diplomatic ability like count as emissaries to take over vassal city states.​
* Can recruit auxiliar native units when they are on oversea lands. This can be linked to cities that were conquered or vassaled by another civ.
* Religion conversion bonus and/or abilities.​
* If supplies are part of the combat system is to be expected that Recon units in general and Conquistador in particular have better supply range or even not supply requirement at all.​
* Even a huge gold pillage bonus would be thematic for Conquistadores.​
The combination of some of these for a recon unique provide a unit that that provide a reason to explore (new continents), expand (their religion), exploit (native discord) and ...exterminate ( :shifty: ), a terrible human tragedy but not to be ignored like we wont ignore Mongol cosquest.

Now come the question, what Tercios provide?
A better stats Pike and Shoot do not help the Spanish civ to be something different to just another actor for the local European wars. Even your idea of converge different lines waste the possibility to for example have Rodeleros as an unit that when stacked or next to (depending of CIV7 combat system) Pikemen and Arquebusier/Musketmen provide some huge bonuses, something that would actualy refer to their combination of three units.

I absolutely love the bolded suggestion in particular - it seems like an excellent way to get at a unique and interesting design for the Spanish UU, and is also a lovely representation of the history of how they conquered most of their colonial territory. I find that particularly important given the widespread assumption that the Spanish conquistadors simply overpowered the indigenous people they met because of assumed superior technology. Lovely game design! :)
 
Which is why I repeat, they were indistinguishable from everybody else's light cavalry. The British issued lances to ALL their light cavalry until just before World War One.
Here is an English propaganda picture from the time of the Crimean War, we are looking for pikes on it.

The Germans issued lances to all of their cavalry of every type until the late 1920s, almost a decade After World War One.
Total arming of the Germans with pikes occurred... in 1889.

Now for the details.

1. In fact, indeed, in the 1840s in Russia they put forward the idea of a "sole" cavalry, the main armament of which was the pike. And the idea, like the ghost of communism, began to roam Europe. However, the problem is that the cavalrymen had MANY other ideas, especially after the American Civil War, when the feasibility of the cavalry charge as the main tactic was questioned.
As a result, even in Russia itself in the 1860s there was a "dragoon revolution" 2.0., when the pikes were taken away even from the cavalry units that had previously had them. And, in general, as practice has shown, it was a step in the right direction.
However, towards the end of the 19th century, there was a massive fascination with the "moral factor" (obviously, in connection with the total transition to mass armies with all its features). This served as an additional argument in favor of the "terrible" pikes. However, the consistent implementation of the idea of a unified cavalry on the Prussian model was by no means the rule. In other words, total lancers are already contemporaries of magazine rifles (as well as steel pikes and nickel–plated cuirasses). Such is the military-technical paradox.

2. Even the pikes of the Cossacks are not equivalent to European lancers. If we take the sample of the 1830s, which lasted until the end of the century, then it is a quarter longer. Given that the standard European "toothpick" barely protruded from behind the horse's head, 70 cm is a significant difference. At the same time, we are talking about the "statutory" model, in fact, the Cossacks used longer ones. Both before and after the "standardization", although very sporadically.

3. And, what is an order of magnitude more important, very different cavalrymen were attached to different peaks. Cossacks are "natural" cavalry, that is, they have been trained to ride since early childhood. The average European uhlan could not boast of this. And this is the duration of the daily journey and many other features.

4. Finally, there is a big difference – getting horses from steppe herds or from a stud farm.
About Dragoons. From the mid-17th century European armies were classified as consisting of "Horse, Foot, and Dragoons" because dragoons rode to battle but (supposedly) fought dismounted. However, by the end of that century in French, English and German states' armies the dragoons were already taking on more and more of the characteristics of regular cavalry, helped by the fact that regular cavalry like Carabineers and even Cuirassiers were being issued carbines and pistols for mounted fire and dragoons were starting to carry sabers or swords for mounted melee.
Actually, there is a huge difference between episodic use in equestrian formation and episodic dismounting. So, I'm afraid the same French statutes of the first half of the 18th century, which officially considered dragoons infantry, disagree with you about the "standard" of Peter's dragoons.

Each dragoon regiment was to have 11 dragoon and 1 mounted grenadier companies. In 1704 - 1705 they began combining the separate mounted grenadier companies into Mounted Grenadier Regiments, but the Mounted Grenadier Regiments did not become permanent organizations until after 1708.
Yes, that's exactly what it's about. Dragoons were not the only cavalry option even in 1699-1708, and later mounted grenadiers are also present as separate regiments.

Sorry, when the howitzer was invented in Sweden in the early 1690s it was specifically to achieve a high, arcing trajectory to deliver explosive 'bombs' over walls into towns during sieges.
Sorry, but in Sweden at the end of the 17th century, a cheap cast-iron howitzer was only invented. After that, they began to massively rivet it there specifically for field artillery. This invention has a first name, a last name, and presumably a journal of very famous experiments.

It was, basically, a Terror weapon against the civilian inhabitants of towns and cities.
Original look, but no. Mortars were quite enough for non-targeted attacks on squares. The howitzer is, of course, for relatively accurate shooting.

When it started being used as field artillery shortly afterwards, one of its uses was to attack enemy formations behind hills and other obstructions BUT this was later (mid-1700s and on) taught in the technical artillery schools in France and Britain as a 'last resort' because of the inaccuracy of the howitzers and unreliability of the fuzes.
I repeat – the main purpose of a field howitzer is, in principle, to deliver something more effective than a cast-iron core to a decent distance. The effectiveness of which, even with the possibility of shooting ricochets, was frankly rubbish.

The 'Unicorn' was issued in 1 and 2 pud sizes for field, 5 and 10 pud sizes for siege, as listed in the 1720 table of the Russian Army. In game terms, there's no reason to make two units out of them.
That is, a difference of 5-10 times is not a reason? Do I understand correctly that the same logic works for conventional guns and you propose to combine field and siege artillery in general? Otherwise, the classic field artillery is 3-12 pounds against 36 for the siege.

The French lost the war of Big Detachments
And how does this negate the fact that the French also lost the war of small detachments? Sometimes with downright apocalyptic consequences for the big ones.

like Spain 1809 - 1813
Actually, the figures of French combat losses in Spain in English-language historiography (91 thousand, etc.) are literally sucked out of the finger and do not correspond in any way to French basic documents like service records. The analysis of which shows that in general all the combat losses of the Napoleonic armies are no more than 200 thousand. The rest, as usual for the era – diseases, etc. At the same time, the most important problem of the Napoleonic troops in Spain is precisely the inability to wage an effective small war.

Russia in 1812.
At the same time, 1812, which began the collapse of the Napoleonic Empire, is a catastrophic defeat precisely as a result of a catastrophically lost minor war. If the army controls only the territory where there is a large crowd, it begins to die out even in Southern Italy. There is a very famous example in the confrontation between the weaker Spaniards, who had a lot of light cavalry, and the French, who did not have it.

As for terrible Russia, the winter in Moscow is colder than in western Europe south of Scandinavia
In fact, the January isotherm, which separates populated parts of Sweden and Finland from the sparsely populated north, runs almost exactly along the Russian border between the Baltic and the Sea of Azov. So it's colder in Moscow than in Stockholm, surprise.

only man-eating bears roaming the streets of Russia today are wearing FSB uniforms.
I'm actually Russian. My advice to you is to try to consume propaganda a little less.

Anyway, my ironic comment on the topic of European snot freezing in July is precisely that the "hellish" conditions are not even in Russia, but mainly in Belarus, actually not enough for the literal evaporation of a giant army. Moreover, severe frosts occurred only practically on Berezina. Which rather helped the remnants of the French escape than the other way around. In reality, the rapid disintegration of the Napoleonic army began at a very comfortable temperature – for see above.

The campaign of 1813 became possible both because Napoleon had thrown away a half million men in Russia
Yeah, and 9/10 of the French were not killed in battles, they were not eaten by killer polar bears and even FSB agents. It's just that the French communications and food requisitioning units died a little bit.
Moreover, in Russia, the mighty French light infantry was practically not noticed. Designed, in general, just for such a war.

and because both Prussia and Austria had been preparing for it for years before that.
But even the Prussians continued to prepare (morally) until the brazen Cossacks began to chase the soldiers of the French garrison right in the center of Berlin. The Kalisz Peace Treaty and the transition of Prussia to the Allied side happened about a week later. And yes, I don't even know where Napoleon's qualified light infantry was at that time.
Now slowly and with details. After Berezina, the Russian infantry was also significantly exhausted by the pursuit. However, Russia had many easy parts. As a result, Poland and Prussia turned into the theater of a very effective small war (the standard party is light cavalry, horse artillery and insufficiently good chasseurs), and the French garrisons were practically blocked in the cities.

Austria prematurely fought France in 1809 and got beaten, but gave Napoleon his first major battlefield defeat at Aspern.
Do you mean that the Austrians heroically held their positions behind such a modest river as the Danube?
Note that in 1809 and 1810 Russia was an Ally of France, not any liberator of anybody.
And brazenly engaged in sabotage of its allied obligations.

Note also that in the 1813 campaign, Austria provided more troops than Russia did, even including the Cossacks.
Please specify that this great achievement dates back to the end of 1813. At the same time, the composition of the troops in the battle of Leipzig is "slightly" different. 127 thousand Russians and 87 thousand Austrians. Unsurprisingly, the Austrians ended up with more soldiers.
 
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Even your idea of converge different lines waste the possibility to for example have Rodeleros as an unit that when stacked or next to (depending of CIV7 combat system) Pikemen and Arquebusier/Musketmen provide some huge bonuses, something that would actualy refer to their combination of three units.
and you favor Civ6 rigid class system and even back that it is 'as good as it is' even that it doesn't reflect how units are actually deployed historically.
sure if Pikemen and Arquebusiers may not be converged as Pike and Shotte. when upgraded they DID! IRL. becomes Fusilier / Line Infantry.

they should converge at some point. and i got this idea from @Boris Gudenuf kun after series of discussions here in this forum.
 
3. And, what is an order of magnitude more important, very different cavalrymen were attached to different peaks. Cossacks are "natural" cavalry, that is, they have been trained to ride since early childhood. The average European uhlan could not boast of this. And this is the duration of the daily journey and many other features.
This same dynamic applied in the Americas: the western North American natives who lived and hunted on horseback from the time they were children, especially the horse-breeding Comanches, could quite literally ride rings around the US Army's cavalrymen, composed largely of immigrants and ex-farmers who had scarcely ridden a horse before they entered the military. - And by the way, while all the mounted natives used light lances sometimes, the Comanches were known to be experts with the lance, to the point where other native groups like the Apache and Navaho did not like to fight them at all if they could avoid them.

Dragoons were not the only cavalry option even in 1699-1708, and later mounted grenadiers are also present as separate regiments.
I wish it were that simple, but according to contemporary Russian records, it isn't. Viskovatov, in his multi-volume work on the Russian Army published back in the 19th century, records the first shtat for the Russian army on 19 February 1711 and lists 33 Dragoon Regiments but no other mounted units in the 'regular army'. Then, in 1724 he lists the Russian Army as including 33 Dragoon Regiments, including 3 regiments of Mounted Grenadier Dragoons. I confess, this is a little confusing, because 'grenadier' meant an elite assault unit at this time, while 'dragoons' were generally considered second-class mounted troops. I re-read several accounts of the Great Northern War, including one from a Russian source, but could find no account of the 'mounted grenadiers' acting any differently from the rest of the Russian mounted troops, so I am not sure they should be considered 'non-dragoons' or not.

Viskovatov does say specifically that the first 'regular' cavalry unit was formed in 1712, a 75-man cavalry company, and in 1724 lists another Non-Dragoon unit, a force of 300 "Serbian Hussars". Since Serbia was controlled by the opposing Ottoman Turks at the time, I have no idea where these people came from unless they were deserters or ex-prisoners.
Please specify that this great achievement dates back to the end of 1813. At the same time, the composition of the troops in the battle of Leipzig is "slightly" different. 127 thousand Russians and 87 thousand Austrians. Unsurprisingly, the Austrians ended up with more soldiers.
Well, given that Austria did not declare war on France and join the campaign until August when fighting had started back in March, it's rather difficult to meaningfully compare any figures from earlier. Austria, of course, had carefully waited until she was as fully mobilized as possible to join the fighting, so that she had (depending on which source you consult) somewhere between 200,000 and 350,000 troops available, including some forces kept on the border of Italy, which makes it hard to get exact figures for how many troops she actually committed against Napoleon in Germany.

The most impressive "great achievement" of the 1813 campaign to me is the ability of Russia to maintain a force of over 200,000 men in central Germany for the entire year, and keep reinforcing them from distant Russia. Given the primitive nature of communications technology at the time (and the abject failure of the French to manage the same thing when going in the opposite direction the year before) this is as impressive as any achievement on the battlefield.
 
and you favor Civ6 rigid class system and even back that it is 'as good as it is' even that it doesn't reflect how units are actually deployed historically.
sure if Pikemen and Arquebusiers may not be converged as Pike and Shotte. when upgraded they DID! IRL. becomes Fusilier / Line Infantry.

they should converge at some point. and i got this idea from @Boris Gudenuf kun after series of discussions here in this forum.
I think instead of Pike and Shot becoming a unit, it should be an upgraded version of limited stacking that you learn.

Start of game you would have1 UPT> Classical Era Phalanx 2 UPT> Early Modern Pike and Shot 3 UPT> Industrial Era Corps 3 UPT> Modern/Atomic Combined Arms 4UPT. These units could be of different classes or the same kind.
 
This same dynamic applied in the Americas: the western North American natives who lived and hunted on horseback from the time they were children, especially the horse-breeding Comanches, could quite literally ride rings around the US Army's cavalrymen, composed largely of immigrants and ex-farmers who had scarcely ridden a horse before they entered the military. - And by the way, while all the mounted natives used light lances sometimes, the Comanches were known to be experts with the lance, to the point where other native groups like the Apache and Navaho did not like to fight them at all if they could avoid them.
how to represent these lancers in game ?
- as civ6 mod
- as civ7
And is this compelled US Army cavalry corps to focus alot on gunfights and not hand to hand combat?
 
I think instead of Pike and Shot becoming a unit, it should be an upgraded version of limited stacking that you learn.

Start of game you would have1 UPT> Classical Era Phalanx 2 UPT> Early Modern Pike and Shot 3 UPT> Industrial Era Corps 3 UPT> Modern/Atomic Combined Arms 4UPT. These units could be of different classes or the same kind.
and for Antitank and Machineguns. as well as Musketeers. none of these are operated as single regiment. but parts of other 'regiments'.
 
That's largely true, but the problem is that if you follow regiment-level unit organization for unit types in the later stages of the game, it reduces 99% of unit diversity to non-existence, because all interesting "specialized" units are integrated within generic infantry regiments. It may be more realistic, but at the cost of being less fun, and more stuck in sameness.

I tend to agree with others that realism need to come second to gameplay, and specialist units to be part of the game.
 
That's largely true, but the problem is that if you follow regiment-level unit organization for unit types in the later stages of the game, it reduces 99% of unit diversity to non-existence, because all interesting "specialized" units are integrated within generic infantry regiments. It may be more realistic, but at the cost of being less fun, and more stuck in sameness.

I tend to agree with others that realism need to come second to gameplay, and specialist units to be part of the game.
so you disagree with @Boris Gudenuf ? and more fancy units make a better game ?
 
Boris's knowledge of military history is a treasure trove, and except on very narrow questions I happen to know a lot about, I will generally lean from what he has to say on the topic.

But when it comes to applying that knowledge to civ design, I can and will disagree with him where I think it appropriate. And if he truly believe modern units should be limited to only larger real life forces, I do disagree.
 
It means that batallion and regiments and worrying about just what size a unit really is are entirely inconsequential to the game. What matters is diversity of military units and options for gameplay makes for better visual recognition, more choices for the players, and more variety with regard to strategic resources, and is thus the better option.

You can compromise it that an anti-tank regiment really is an infantry regiment with a higher-than-average concentration of anti-tank armament and training if it makes you happier, but in gameplay terms, identifying it as "Anti-Tank" makes more sense and makes for easiser recognition than identifying it as "Infantry with anti tank specialists".
 
What matters is diversity of military units and options for gameplay makes for better visual recognition, more choices for the players, and more variety with regard to strategic resources, and is thus the better option.
Perfectly articulated, I think.
 
It means that batallion and regiments and worrying about just what size a unit really is are entirely inconsequential to the game. What matters is diversity of military units and options for gameplay makes for better visual recognition, more choices for the players, and more variety with regard to strategic resources, and is thus the better option.

You can compromise it that an anti-tank regiment really is an infantry regiment with a higher-than-average concentration of anti-tank armament and training if it makes you happier, but in gameplay terms, identifying it as "Anti-Tank" makes more sense and makes for easiser recognition than identifying it as "Infantry with anti tank specialists".
wait! can Infantry regiment have too many antitank weapons and too little SAW machineguns of any kind? i can't recall if such configurations ever exists IRL.
 
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