heroes182
Rockstar
Settler Wagon 1.5
So I read Rabbit, White's tutorial on modeling using the nifty SceneViewer, and I knew right away what I had to do. Make a Settler Wagon out of assorted bits and pieces!
Lo and behold, I give you: THE SETTLER WAGON!!!
New on v1.5!
-Rabbit, White cleaned out the messy Art/Units/Wagon folder, and fixed a graphical glitch on the back wheels of the wagon. With the Art folder cleaned out, the file has lost 4/5 of it's size! (excited yet??)
I know that building such a contraption implies that your initial Settler already has knowledge of the Wheel, Animal Husbandry, and access to flax, cotton or wool, all of which sort of imply that they're not as unCIVilized as they'd want us to believe... However, I'm sure that if you're old enough to miss the original CIV, you'll find room in your heart for the Settler Wagon!
Two issues I'd like to resolve:
1- This project constitutes my entire knowledge of 3D modelling. For that reason, the Art/Units/Wagon folder is a horrific mess, containing remnants of all the models I modified to make this one (chariot, ancient farm and cattle resource). I'm sure that about 90% of those files are not required for this model to work, but I have no idea which 90%... If you've got any idea, could you please help me clean out that folder? -FIXED!
2- Again, my lack of experience rears it's ugly head... The unit is not animated, which annoys me quite a bit (having said that, it's quite funny to watch the cows glide around the map ). Does anyone know how to make it animated?
The zip contains the art files, plus the bare basic XML so that the wagon is part of the Settler unit group. If you want to do anything fancier with it, be my guest! just remember to give credit
Wagons, wagons! get yer wagons while they're hot! ->Download<-
So I read Rabbit, White's tutorial on modeling using the nifty SceneViewer, and I knew right away what I had to do. Make a Settler Wagon out of assorted bits and pieces!
Lo and behold, I give you: THE SETTLER WAGON!!!
New on v1.5!
-Rabbit, White cleaned out the messy Art/Units/Wagon folder, and fixed a graphical glitch on the back wheels of the wagon. With the Art folder cleaned out, the file has lost 4/5 of it's size! (excited yet??)
I know that building such a contraption implies that your initial Settler already has knowledge of the Wheel, Animal Husbandry, and access to flax, cotton or wool, all of which sort of imply that they're not as unCIVilized as they'd want us to believe... However, I'm sure that if you're old enough to miss the original CIV, you'll find room in your heart for the Settler Wagon!
Two issues I'd like to resolve:
1- This project constitutes my entire knowledge of 3D modelling. For that reason, the Art/Units/Wagon folder is a horrific mess, containing remnants of all the models I modified to make this one (chariot, ancient farm and cattle resource). I'm sure that about 90% of those files are not required for this model to work, but I have no idea which 90%... If you've got any idea, could you please help me clean out that folder? -FIXED!
2- Again, my lack of experience rears it's ugly head... The unit is not animated, which annoys me quite a bit (having said that, it's quite funny to watch the cows glide around the map ). Does anyone know how to make it animated?
The zip contains the art files, plus the bare basic XML so that the wagon is part of the Settler unit group. If you want to do anything fancier with it, be my guest! just remember to give credit
Wagons, wagons! get yer wagons while they're hot! ->Download<-