I also settled 1S and started building a worker and researching bronze. By the time the worker was out my warrior had found the Romans and Arabs just next door, giving me almost no room to expand, but a couple of very viable axe rush targets. Given the situation I abandoned my original plan of trying to use the CS slingshot, chopped up a settler without even building a covering warrior, and hoped I could get another warrior out before the barbs came a knocking.
This worked out, and I built a warrior, followed by barracks, another worker for a total of 2 and lots of axes in my 2 cities. Fog busters were completely unecessary in the sardine tin of a continent.
Scouting the Arabs revealed nasty defence, too much for my 10 odd axes to be sure of victory, so I sent a scout off to check the Romans out. By this time I'd got Iron working, and realized that:
1) The Roman's only had archers.
2) If I didn't take them out quickly I'd have praets to deal with as they were sitting on Iron.
I declared on Julie in about 700 BC and had finished him off taking 3 decent cities by 350 BC or so. The economy wasn't doing so well, but I managed to get monarchy around 200BC, and his former cities helped it considerably.
Tech wise I can't clearly remember, other than BW first, I think I went for animal husbandry and then up towards alphabet. I may have veered off to get bronze after that before finally grabbing monarchy a few turns after I should have in 200BC.
This was a good result, and I had a force ready to hit the arabs, who only had one worthwhile city where they'd built the Colussus and head toward domination, plus iron and horses. I was in monarchy with slavery and ready to conquer.
An interesting game...the tech pace is very slow because the terrain is so poor, and the boxed in start forced an early rush.