Jubal_Barca
Chieftain
- Joined
- Dec 10, 2012
- Messages
- 3
A slightly naff mod I built for myself over the last 2 weeks which I hereby release as a Christmas present to anyone still playing Civ II (it's for MGE rather than Test of Time).
SYNOPSIS
War of Realms turns the classic game of Civilisation II into a more protracted struggle with more static technologies, pitching the player into a world of bitter hand to hand fighting, wall assaults, mountain pass defence, and much more defensible frontiers. Using the Civ II Extended memory patcher mountains are impassable, allowing much more realistic frontiers; only in the late game can they be opened up by tough mountaineer units, raided over by luftboats, or traversed by hardy explorers and adventurers. The static technology in the later game makes tactics, rather than a continual arms race, more important; with the attitude patch the factions will pursue slightly more realistic foreign policies. The new factions and units add both flavour and ways to exploit the new terrain rules.
http://exilian.co.uk/forum/index.php?topic=2334
^ Here is the main release with download, feature list etc; I'm more likely to get back to you quickly there than here if you have install issues etc.
Anyway, as I say it's not a major effort but if someone somewhere has fun playing it then that's all good as far as I'm concerned. Merry Christmas!
SYNOPSIS
War of Realms turns the classic game of Civilisation II into a more protracted struggle with more static technologies, pitching the player into a world of bitter hand to hand fighting, wall assaults, mountain pass defence, and much more defensible frontiers. Using the Civ II Extended memory patcher mountains are impassable, allowing much more realistic frontiers; only in the late game can they be opened up by tough mountaineer units, raided over by luftboats, or traversed by hardy explorers and adventurers. The static technology in the later game makes tactics, rather than a continual arms race, more important; with the attitude patch the factions will pursue slightly more realistic foreign policies. The new factions and units add both flavour and ways to exploit the new terrain rules.
http://exilian.co.uk/forum/index.php?topic=2334
^ Here is the main release with download, feature list etc; I'm more likely to get back to you quickly there than here if you have install issues etc.
Anyway, as I say it's not a major effort but if someone somewhere has fun playing it then that's all good as far as I'm concerned. Merry Christmas!