I am an oldschooler BTW, so I'll preface with that. Played from Civ 1 onwards, so many years ago.
I grow more concerned about my beloved Civ with each article and newsbite.
This general trend in gaming thats been happening for the last few years has really made gaming in general stagnate and regress. What I am speaking of, of course, is the "Console-ization" of gaming for want of a better word (I hate using that saying because it is flamebait, but I don't know how else to describe it).
This latest news coming out of the recent IGN article concerns me more and more. There is a lot of talk in there about making it more like Civ-Rev, removing religion, espionage, simplifying the gaming experience etc. This sounds alot like what most gaming companies are doing, namely making their game on the consoles first, like the XBOX, and then porting it to the PC by removing a bunch of features I actually enjoyed.
Here's what I'm thinking at this point. I'm holding off on my full opinion until I know more, but what I'm hearing is really bothering me. Civilization should not ever be simplified so as to sell more units or appeal to a more simple-oriented audience.
What really scares me is how this is starting (and its early days I admit) to sound alot like what happened to my other favorite series Simcity. Cities Xl and City Life are so far removed and dumbed down from its best iteration (The almighty and hallowed Simcity 4), that I can't even bring myself to play them.
I should note here that I'm not against Hex-tiles, or single units per hex, though I'm curious how this will work without there being many more hex tiles than we're seeing in the early screenshots.
I like complex. I like deep. I like epic. I like the concept of religion, and the concept of espionage. I like big, deep, immersive games. I like micro-managing, and I like it when my turns take 15 to 30 minutes each. I like looking at the clock and noticing with surprise that 12 hours just flew by and how the heck did that happen? It's what sets apart Simcity and Civilization from the pack. If that is removed, I will have to shake my head and walk away, which will not be easy.
I wonder if a guy who is in his 20's running with this game was a wise move, as he is part of the console generation. Only time will tell. I will withhold full judgement for now, but I've got that queasy feeling, that little voice in the back of my head, telling me something is not good. I hope I'm wrong, but over 25 years of gaming experience has taught me to trust my instincts.
Thoughts? Anyone think I'm way off base here, or share these sentiments?
I grow more concerned about my beloved Civ with each article and newsbite.
This general trend in gaming thats been happening for the last few years has really made gaming in general stagnate and regress. What I am speaking of, of course, is the "Console-ization" of gaming for want of a better word (I hate using that saying because it is flamebait, but I don't know how else to describe it).
This latest news coming out of the recent IGN article concerns me more and more. There is a lot of talk in there about making it more like Civ-Rev, removing religion, espionage, simplifying the gaming experience etc. This sounds alot like what most gaming companies are doing, namely making their game on the consoles first, like the XBOX, and then porting it to the PC by removing a bunch of features I actually enjoyed.
Here's what I'm thinking at this point. I'm holding off on my full opinion until I know more, but what I'm hearing is really bothering me. Civilization should not ever be simplified so as to sell more units or appeal to a more simple-oriented audience.
What really scares me is how this is starting (and its early days I admit) to sound alot like what happened to my other favorite series Simcity. Cities Xl and City Life are so far removed and dumbed down from its best iteration (The almighty and hallowed Simcity 4), that I can't even bring myself to play them.
I should note here that I'm not against Hex-tiles, or single units per hex, though I'm curious how this will work without there being many more hex tiles than we're seeing in the early screenshots.
I like complex. I like deep. I like epic. I like the concept of religion, and the concept of espionage. I like big, deep, immersive games. I like micro-managing, and I like it when my turns take 15 to 30 minutes each. I like looking at the clock and noticing with surprise that 12 hours just flew by and how the heck did that happen? It's what sets apart Simcity and Civilization from the pack. If that is removed, I will have to shake my head and walk away, which will not be easy.
I wonder if a guy who is in his 20's running with this game was a wise move, as he is part of the console generation. Only time will tell. I will withhold full judgement for now, but I've got that queasy feeling, that little voice in the back of my head, telling me something is not good. I hope I'm wrong, but over 25 years of gaming experience has taught me to trust my instincts.
Thoughts? Anyone think I'm way off base here, or share these sentiments?