White Elk
99 > 1
From what I've read thus far, I'm not concerned about a dumbing down of the game. Its the graphics got me concerned. The changes to combat will yield more complex battlefield strategy. Gone seems to be the days of simply building mass units, piling them up, then pointing them at an ever under-defended target.
The changes to Diplomacy adds depth to the game. Now it seems that we will have to think more about our decisions. It appears that there really will be consequences to our decisions this time round. Which equates to interesting and more complex decision trees.
The AI has been totally re-imagined to think in different parts. It'll look towards the big picture while balancing that with whats going on in the local here and now. A smarter AI, and a dumbed down game don't equate. Previous AI were sitting ducks. Or more like turkeys drowning themselves under rain. The new AI might actually get in outta the rain.
I think the CivRev comparison is made for the games interface, not for it's content. The lessons learned from the console game to be applied to streamlining how we deal with Civ5's complexity. Time will tell. But from what I gather, Civ5 is NOT being designed as a dumbed down version to appeal to the masses. But rather that it IS being designed to give us fanatics a deeper game while still making it more accessible to the noobs, and allow us all to keep our head in the game instead of monkeying around with buttons and such.
The changes to Diplomacy adds depth to the game. Now it seems that we will have to think more about our decisions. It appears that there really will be consequences to our decisions this time round. Which equates to interesting and more complex decision trees.
The AI has been totally re-imagined to think in different parts. It'll look towards the big picture while balancing that with whats going on in the local here and now. A smarter AI, and a dumbed down game don't equate. Previous AI were sitting ducks. Or more like turkeys drowning themselves under rain. The new AI might actually get in outta the rain.
I think the CivRev comparison is made for the games interface, not for it's content. The lessons learned from the console game to be applied to streamlining how we deal with Civ5's complexity. Time will tell. But from what I gather, Civ5 is NOT being designed as a dumbed down version to appeal to the masses. But rather that it IS being designed to give us fanatics a deeper game while still making it more accessible to the noobs, and allow us all to keep our head in the game instead of monkeying around with buttons and such.