Goodness gracious, I got the Heralds working!
I just copied my MGE Civ2.dat over to ToT. I wonder if that turned on some of the other features as well (Unless they're stored in the saves...)!
If the features are enabled, MGE is pretty much obsolete (only thing still disabled would be the city view)! How often did the High Council meet anyway?
I also wanted to bring some attention over a bug in the spaceship victory text in ToT. It says "Prime Minister" instead of the year the ship arrived.
Lastly, there isn't way to re-enable the spaceship victory video is there? It's a bit anti-climactic without it.
About the music, why exactly is the Game.txt in the main folder different from the one in the "Original" folder in that section? In the one in the main directory, they have separate menus for the different disks; in the one in the Original folder (as well as the scenario ones), they only have the menu for ToT. My theory is that they tried to implement these, but then realized it didn't work since the game apparently just checks for Civ2 folder and the number of tracks to verify the disk (at least that's what I got from this topic:
http://forums.civfanatics.com/showthread.php?t=203981) and they changed it in the various scenarios so that only the ToT disk can be used. Did they ever give any reason for screwing around with the track listing?
Does the No Stack Kills patch have the attitude fix as well? Though, maybe Skyer's MGE fix worked for ToT as well, I'm not certain.
EDIT: I was testing, seems the throne room and high council are still disabled, but it's nice not talking to a wall any-more.
EDIT2: Nevermind, I just realized that if you play with the Test of Time disk, you get a different spaceship cut-scene, and the different filenames result in that error. So for the game to be "complete" I would need videos/music from both Test of Time and Classic. Eugh. Wished they released a compiled version of the two games so that this topic didn't exist.
EDIT3: Darn, I made a disk image and then edited the tracks of it, but then I realized the Midgard scenario calls for the Tolkien track when loading.
EDIT4: My god, the bastards, they did remove the function for the game to play older disks! Opening up the MGE Civ2.exe in Notepad, and then opening up the ToT Civ2.exe, the MGE one has three commands for each of the three disks, while the ToT one only has PICKMUSICTOT, even though the Game.txt has entries for all three! Darned Microprose and their irrational decisions. How would one go about hex-editing the .exe like Skyer did?
EDIT5: What's the treasure chest graphic used for in ToT besides the budget? There's a smaller and a large version of them inside Tiles.dll.
Catfish, I figured out why you can't play wonder movies! If you load a scenario that turns them off, they seem to be turned for all games. I experienced this by accident when I was loading the different scenarios then went back to play the original game and realized that that is probably what happened.