little_cyclone
Loyal Civ4 & C2C mod player
Divine Prophets & Limited Religion don't work well together I can still found multiple religions while already having a Holy City while Divine Prophets is active.
the pythonerr2 file is not helpful, please post the pythonerr file
Thanks for the heads up! I see I need to enable logging for that file to be written, so I'm gonna load up that savegame I talked about and attempt to crash it.
Divine Prophets & Limited Religion don't work well together I can still found multiple religions while already having a Holy City while Divine Prophets is active.
When I did this and now go to save the Max Comp and Regular BtS Save popup is no longer there. It goes straight to the save screen like Default BtS always did. Is this supposed to happen? And when I take an Autosave and resave it's the same way.
@Koshling,
I finally got by that CTD. I repeatedly saved (at least 3 times each) both the turn before the CTD and the Turn of the CTD. I just finished the next turn after the CTD and will see how long I can keep going. (All this after I did what sleeper posted to get Autosave to save as Max C).
Hope this sheds some light on this problem.
Initially I had a neighboring War Chief and Bandit Footpad about to enter and Attack one of my mines that had a unit stationed nearby. When I went back to the previous turn to replay I moved 2 axemen on one mine hill and the nearby axe to the other mine to the east. I also brought an Explorer to defend that mine from a city to the east. On the turn that crashed the WC and BFP were attacking the mine with the 2 axe. Then the screen went black and the CTD occurred. For the next 2 attempts I kept trying to bring in More reinforcements. On the 3rd attempt the game continued with me losing an axe and the BFP being destroyed with the WC reduced to str 6. Which I captured on the next turn after losing another axe in the attempt.
Don't know if this sequence had anything to do with the cause of the crash or the eventual getting past it. Just info on what i was doing to get by it.
JosEPh
I'll take a look once I resolve the issue that is crashing Sleeeper, since I now have it tightly hemmed in (it can't be the same cause as yours though, since you don't have that code in the versions you are running).
No dialog is correct behaviour on the save - it doesn't need to ask since you have asserted in the XML to always use max compat
Well, I re-downloaded C2C, unZipped (7z) to separate folder and copy pasted into BTS/Mods. Still unable to communicate with the other leaders. Another Win7 64 person said their game runs fine. So I am at a loss. Must have something to do with my game set up but can't imagine what. Why should other mods run correctly and this one not.
I am going to attempt to attach a save here, but, I fully expect that you (collectively) will be able to run it as designed.
I thank all of you that have tried to help.
Buck
I still can't get past turn 2 in a game,
Is there anyway "we" can help this poor man out on this??
Watch this space. I'm testing what I believe to be the fix now...
It has been two days and 14 hours since my last game of C2C. I even thought of moving to another mod.
I'll try that, but it's inconsistent with what Joseph reported.
Edit - ok, I have confirmed what you say. I am currently backing out chnages in that revision one by one until I pin it down.
In the BUG Options screen under the C2C tab, iirc, is the Multiple Religion Spread checked or unchecked? I bet it's Checked.
And it's been reported several times that Limited in conjunction with any other Religion choice does Not play well. In fact historically from RoM thru AND to C2C Limited has Always exhibited strange behaviors.
I captured two slaves from another civ, took them back to my area, upgraded them to tomahawk throwers. They do not have the experience indicator like other units. In addition, if they attack anything, they disappear (even when successful in killing the other unit).
This save has the two units in enemy area, with a warlord and my main promoted guy. You can attack anything nearby with the ones that don't have massive promotions, those are the two slaves upgraded.
Found and fixed (phew!).
@Sleeeper & DH: please check LATEST SVN now solves your crashes.
Found and fixed (phew!).
@DH & Joseph: since Joseph never had this code anyway it cannot be his problem. Furtehrmore since his problem vanished when he took out the asset patches DH posted there is probably something in them either causing, or indirectly triggering his issue. Could I ask you two to work together to try experimenting with removing aspects of that asset patch bit by bit until Joseph no longer crashes (or since he has now removed them adding them back bit by bit until he does)
Confirmed, works flawlessly. Thanks a lot!
2 more things to fill the post:
Adventurer unit. As it acts as transport through land, one Adventurer can be loaded onto another (they make towers? )
When using subdued gorilla to make governor's stuff buildings, messages is shown up about missing sounds.