Definitely!I was wondering if i should switch over to civ 5.
To take advantage of a superior game ( at least it is now, even if it wasn't when it first came out)...Please post why also.
Cons:
*Religion gone (although that's coming back in with G&K).
*Cultural spheres work differently (no chance of assimilating rival land except with culture bombs). Civics have generally been simplified into one system, which can be good or bad, depending.
*No espionage (I find that to be a -plus-, but still, it's a removed feature).
Definitely!
To take advantage of a superior game ( at least it is now, even if it wasn't when it first came out)...
In Civ V, it is whimsical, irrational, unpredictable, and mysterious. You cannot figure it into your strategy as it is seemingly random.
There are two things I really miss: one is diplomacy. In Civ IV diplomacy was understandable. You could actually include it in your strategy because it seemed to follow a fairly realistic cause-effect paradigm and was transparent. In Civ V, it is whimsical, irrational, unpredictable, and mysterious. You cannot figure it into your strategy as it is seemingly random.
Oh, and I should add: Privateers. I read one single preview someplace that listed it as a feature in the expansion pack, but I cannot find anything more to corroborate that.
I love Civs IV and III too.
It's just that, especially after reading and learning about the Gods & Kings expansion out in three weeks, I just can't go back to those games.
Civ V diplo isn't random at all, it's possible to stay friendly with 90% of other empires for the game, of course you can't help it if your neighbour is Harald Bluetooth or if another empire decides to go blitzkrieg all over.
It's about carefully deciding which civs to DoF with, who to denounce, how to interract with City-states who count as actual full civilizations.
I'd advise against it, and here's why:
1. Game is far easier due to the following;
-Happiness, happiness everywhere. Seriously, you have to try to not be buried in happiness.
-The AI is absolutely moronic. The only playstyle they know is "Place cities in moronic places, spam military units, make stupid demands, and either win by zerg rush or die trying."
-Overpowered civilization bonuses that make it way too easy to overcome your enemies on any difficulty, ranging from those that launch you up ahead technologically, or give you a chance of getting a bunch of free soldiers early on.
2. The game has less replayability compared to 4 due to having less strategic choices, less leaders, and a much, much smaller, less active, and sadly less successful modding community.
3. Civ4 can look much more aesthetically pleasing with mods than 5. Look into things the various options you have under the graphical modifications, some amazing things to be found there.
4. The multiplayer is far, far buggier and less stable than 4. That's not to say that 4's is exactly great, but it's still a step ahead of 5.
5. You already have way more content than 4 has. A huge tech tree, so many scenarios, leaders, civs, world wonders, national wonders, map styles, etc, and that's not including the huge amount of content you have access to due to the more active and large modding community Civ4 has.
For more reasons why Civ5 is complete garbage, I recommend reading this:
http://www.garath.net/Sullla/Civ5/whatwentwrong.html
I initially didn't buy Civ V because of Sulla's articles
Civ V diplo isn't random at all, it's possible to stay friendly with 90% of other empires for the game, of course you can't help it if your neighbour is Harald Bluetooth or if another empire decides to go blitzkrieg all over.
It's about carefully deciding which civs to DoF with, who to denounce, how to interract with City-states who count as actual full civilizations.
What's a real bummer is that the AI is too unforgiving, holds grudge for deeds done many many centuries ago. Fortunately designers have promised it will change. Look for thread that discusses changes to diplo in G&K, sorry don't have a link.
Also friendships will matter more in G&K as you can only do research agreements with friends.
And yeah Privateers have been confirmed to the expansion! I've been longing for them too.. along with machineguns and gatlings that will add to tactics.
and what really gets me happy is to get a full new era, and a line of World War I -era units, like biplane fighters and bombers, early tank etc. Not sure if you knew this already.