wannabewarlord
Prince
Hi there,
I intend to try a cultural victory on noble before I move up to the next difficulty level. I read up on some strategies and pointers and thought of a rough plan on how I go on about this game.
However, I do have some questions that I'd rather have answered than find out by trial and error since the time I have to play Civ IV any given week (8 - 10 hours max) is precious.
Noble difficulty, normal speed, standard size fractal map.
I will choose a Philosophical/Financial leader due to the Great Person bonus and the solid commerce which will allow me to keep my Culture/Research sliders up. From what I read this is a solid choice. Are there any traits that make a cultural win specifically easier/harder to achieve?
General question about Floodplains 3F, 1C : Do I farm them for 4F so I can support 2 full citizens or do I cottage them so I can work on the cottage all the time AND support 1.5 citizens. What is your guys' reasoning to do what you do with Floodplains?
I will try to found an early religion which I can spread to my closest neighbours (and hopefully beyond) to keep them happy and tame if we share the same faith. I assume this is worthwile...
As for upcoming Great Artists; Settle or "culture bomb" them? How does the mechanic work? A settled great artist gives 4 culture (6 with Sistine Chapel), correct? So mathematically to outweigh a culture bomb (4k culture), I'd have to run one Great Artist 1000 turns, or two for 500 turns, etc. This does not make much sense to me. Is this really the math or am I missing something?
Thanks for clearing that up.
cheers
-wannabewarlord
I intend to try a cultural victory on noble before I move up to the next difficulty level. I read up on some strategies and pointers and thought of a rough plan on how I go on about this game.
However, I do have some questions that I'd rather have answered than find out by trial and error since the time I have to play Civ IV any given week (8 - 10 hours max) is precious.
Noble difficulty, normal speed, standard size fractal map.
I will choose a Philosophical/Financial leader due to the Great Person bonus and the solid commerce which will allow me to keep my Culture/Research sliders up. From what I read this is a solid choice. Are there any traits that make a cultural win specifically easier/harder to achieve?
General question about Floodplains 3F, 1C : Do I farm them for 4F so I can support 2 full citizens or do I cottage them so I can work on the cottage all the time AND support 1.5 citizens. What is your guys' reasoning to do what you do with Floodplains?
I will try to found an early religion which I can spread to my closest neighbours (and hopefully beyond) to keep them happy and tame if we share the same faith. I assume this is worthwile...
As for upcoming Great Artists; Settle or "culture bomb" them? How does the mechanic work? A settled great artist gives 4 culture (6 with Sistine Chapel), correct? So mathematically to outweigh a culture bomb (4k culture), I'd have to run one Great Artist 1000 turns, or two for 500 turns, etc. This does not make much sense to me. Is this really the math or am I missing something?
Thanks for clearing that up.
cheers
-wannabewarlord