Space Race, Space Race, I'm tired of Space Race victories!
I was determined to win through culture, and found a cultural victory is nowhere near as easy as it was in Civ III. You must use artist specialists, crippling three of your cities for some 300 years to do nothing but art (and buy them all the culture-generating wonders you can, then set them to build culture when there are no more culture-generating buildings/wonders/projects to build).
I was open to a diplo victory, but unfortunately started being too loose with my technologies (I was waaaay ahead) and eventually Washington started getting into the space race and nearly won. I quickly assembled a strike team (I did not maintain much of a military) to take out their capital, hoping that would destroy their spaceship. It didn't, but they didn't build any more of their spaceship, I guess because they were focused too much on retailiation. I knocked Washington's #2 score down a bit (me being #1 of course!), and the other AIs suddenly leapt at the opportunity, with 3 or 4 lower-ranked AIs taking him on until one of them supplanted him for the #2 spot.
It started really getting down to the timer, and I crammed ... I took my sci down to 10% (I coulda done 0, I suppose, as I was just doing future techs) and 80% culture. My score was paltry, probably because it took me until 2014 to win by culture.
75,000 culture x 3 cities is a lot of work! My last city I wound up pumping out over 550 culture/turn doing all I could. I was hoping I'd get another GA to help fight, but it didn't happen.
As a side effect, of course, I got about 10 cities from various AIs in culture flips, heh. Whomever said its impossible to get large AI cities to culture flip didn't try very hard, my very first game -- even though I lost -- I got size 15+ cities flipping left and right through solid culture.
Anyhoo ... I've tried to skim the titles, I heard several others trying to do a cultural victory ..... am I the first to succeed?
I was determined to win through culture, and found a cultural victory is nowhere near as easy as it was in Civ III. You must use artist specialists, crippling three of your cities for some 300 years to do nothing but art (and buy them all the culture-generating wonders you can, then set them to build culture when there are no more culture-generating buildings/wonders/projects to build).
I was open to a diplo victory, but unfortunately started being too loose with my technologies (I was waaaay ahead) and eventually Washington started getting into the space race and nearly won. I quickly assembled a strike team (I did not maintain much of a military) to take out their capital, hoping that would destroy their spaceship. It didn't, but they didn't build any more of their spaceship, I guess because they were focused too much on retailiation. I knocked Washington's #2 score down a bit (me being #1 of course!), and the other AIs suddenly leapt at the opportunity, with 3 or 4 lower-ranked AIs taking him on until one of them supplanted him for the #2 spot.
It started really getting down to the timer, and I crammed ... I took my sci down to 10% (I coulda done 0, I suppose, as I was just doing future techs) and 80% culture. My score was paltry, probably because it took me until 2014 to win by culture.
75,000 culture x 3 cities is a lot of work! My last city I wound up pumping out over 550 culture/turn doing all I could. I was hoping I'd get another GA to help fight, but it didn't happen.
As a side effect, of course, I got about 10 cities from various AIs in culture flips, heh. Whomever said its impossible to get large AI cities to culture flip didn't try very hard, my very first game -- even though I lost -- I got size 15+ cities flipping left and right through solid culture.
Anyhoo ... I've tried to skim the titles, I heard several others trying to do a cultural victory ..... am I the first to succeed?