gingerbill
Prince
- Joined
- Dec 21, 2005
- Messages
- 335
I like cultural victories , in the middle of one at the moment , something diffrent . I love being surrounded by huge armies while trying to remain peaceful .
am i the only one thinking that this is just a win for the sake of a win but if someone WANTS to win, it absolutely doesn't make sense to seek winning this way?
Word up.Uncheck the box if you don't like it. You only have to play with the victory conditions you like. Seems simple enough.
I sort of agree that Cultural victories are kind of lame. Any victory which punishes you for expanding your empire is anti-Civ to me. I mean, I like social policies and have won my fair share of cultural victories pretty quickly, but it involves lame puppeting and never building a settler.
if someone WANTS to win, it absolutely doesn't make sense to seek winning this way?
getting a victory is easy, and really if you're just going for the "win" there's no reason to do science either. economic victory is easier and can occur a lot sooner.
going for a cultural victory from the start has created some of my most satisfying games... it is separate from other victory conditions in that you really want to choose it as your goal from the beginning.
Getting a culture victory is on par with simply using a cheat code that wins you the game: stupid and pointless.
What pray tell is an economic victory?
I get the distinct impression that some of the Armchair General W.R. Mongers in this thread had one of their games "Ruined" by one of the crappy little civs they hadn't gotten around to devouring yet sneaking up and winning... wah.
Not as dumb as diplomatic victory by any means.
Representation was changed to address this. If you get to it early in the game - prior to expanding - you can expand and still keep a cultural victory within reach.