Any clue to how Unique Abilities, buildings, unique buildings, etc. may change with the inclusion of Faith in G&K?
Take "Sacrificial Captives" for example, clearly religious in nature. I would think that gains in culture would be nerfed slightly so that faith points could be added to each kill. Bushido also comes to mind (imagine if Samurai units die while fighting wounded, Japan gains faith points)... as does Seven Cities of Gold
Take "Burial Tomb" as another example, also clearly religious. It would seem that perhaps faith points or Great Prophet points would be appropriate
Other buildings it seems should also give some faith, such as the temple (Mud Pyramid Mosque) and monument.
certainly there is more...
Take "Sacrificial Captives" for example, clearly religious in nature. I would think that gains in culture would be nerfed slightly so that faith points could be added to each kill. Bushido also comes to mind (imagine if Samurai units die while fighting wounded, Japan gains faith points)... as does Seven Cities of Gold
Take "Burial Tomb" as another example, also clearly religious. It would seem that perhaps faith points or Great Prophet points would be appropriate
Other buildings it seems should also give some faith, such as the temple (Mud Pyramid Mosque) and monument.
certainly there is more...