Culture and Faith

flairin

Prince
Joined
Dec 27, 2010
Messages
427
Any clue to how Unique Abilities, buildings, unique buildings, etc. may change with the inclusion of Faith in G&K?

Take "Sacrificial Captives" for example, clearly religious in nature. I would think that gains in culture would be nerfed slightly so that faith points could be added to each kill. Bushido also comes to mind (imagine if Samurai units die while fighting wounded, Japan gains faith points)... as does Seven Cities of Gold

Take "Burial Tomb" as another example, also clearly religious. It would seem that perhaps faith points or Great Prophet points would be appropriate

Other buildings it seems should also give some faith, such as the temple (Mud Pyramid Mosque) and monument.

certainly there is more...
 
Yeah, no doubt there will be some changes. The Temple will probably either make faith, or be one of the new buildings that is built with faith instead of hammers\gold. If the latter, that might mean that the Temple-replacing UBs will need faith to build.
 
I think Dennis (or whoever was presenting demo) mentioned that Temples give faith (he was listing how he advanced carthage in the 2nd save).
 
Then what is going to replace the Temple as a culture booster?
 
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